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IDProjectCategoryView StatusLast Update
0004158Dwarf FortressDwarf Mode -- Invasionspublic2011-03-07 12:51
ReporterSithun Assigned Touser6 
PriorityimmediateSeveritycrashReproducibilityalways
Status resolvedResolutionduplicate 
PlatformLinuxOSUbuntuOS Version10.10
Product Version0.31.21 
Summary0004158: Game crashes when hostile enemies fleeing the map.
DescriptionInvaders, thieves, kidnappers and siegers that realize it was a bad idea to come to the fort causes the game to crash 4 steps (pause and press '.') after the first enemy - or the single enemy - leaves the map. The terminal reports a "segmentation fault". Reading outside the arrays, are you? :D
Steps To ReproduceWait for an invader, chase him away. This have happened with elves, kobolds and goblers on different worlds of different size and different settings. One kidnapper made of with a child when this bug was encountered.
Additional InformationThis bug was present in the previous version as well.
TagsNo tags attached.

Relationships

duplicate of 0003555 resolvedToady One Escaping units with kill orders on them cause segmentation fault on Linux/Mac 

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Issue History

Date Modified Username Field Change
2011-03-07 12:40 Sithun New Issue
2011-03-07 12:51 user6 Relationship added duplicate of 0003555
2011-03-07 12:51 user6 Status new => resolved
2011-03-07 12:51 user6 Resolution open => duplicate
2011-03-07 12:51 user6 Assigned To => user6