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IDProjectCategoryView StatusLast Update
0004379Dwarf FortressAdventure Mode -- Generalpublic2015-06-17 16:54
Reporteruser1294Assigned Touser6 
PrioritynormalSeverityminorReproducibilityrandom
Status confirmedResolutionopen 
Product Version0.31.25 
Summary0004379: If tool has no associated skills, attacking with that tool trains a nameless skill
DescriptionOn occasion, in modded games, I see that my adventurers have some kind of nameless skill, often at ridiculously high Legendary levels. These skills don't seem to affect anything in game. In my current game (save upcoming), I have two such skills.

I am very uncertain when I got those skills. It might be related to adventure reactions, but I think I first noticed this before using any non-knapping reactions. It may be related to me recruiting members of other races, as I'm pretty sure that I had such companions at the times I noticed these skills.
TagsNo tags attached.

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has duplicate 0008942 resolveduser1294 Attacking with pouches trains random skill 

Activities

user1294

2011-03-28 13:29

  ~0016731

Save is here: http://dffd.wimbli.com/file.php?id=4065

user6

2011-03-28 13:37

  ~0016732

What kind of mods?

user1294

2011-03-28 13:50

  ~0016734

Well, all kind of mods. It's a version of one of the major mods I'm doing, so there's about everything except modded grasses. So, yes, it might be something I did wrong somewhere, but apart from the above two things, I don't think I've done anything that wouldn't happen outside the stock game... actually, I have another idea, but I need to test that.

user1294

2011-05-13 06:28

  ~0017712

I've managed to replicate this in a near-vanilla game, the only mod being a reaction to create a wax honeycomb. Attacking with that honeycomb then gave me a nameless skill at 0/500, so it appears to be that these skills come from attacking with a tool that lacks both a SKILL token and a TOOL_USE token. There may be more to the issue, but this is certainly one cause.

Quietust

2014-04-03 14:38

reporter   ~0024670

Last edited: 2014-04-03 14:38

I just tried attacking a creature in Arena mode using a honeycomb in version 0.34.11 and it gave me Miner experience points. Most likely, this depends on the initial contents of memory which, in my case, happened to be zero.

Larix2

2015-06-16 12:52

reporter   ~0032781

Quietust's suggestion sounds about right. Attacking with a non-skill object trains a seemingly random skill, with wildly varying skill point increments. In 0.34.11, it was possible to get thousands of experience per strike - or nothing.

The skill trained is consistent during a game session, but after saving and restoring or starting a new arena game, another skill/increment may show up.

The bug still exists in 0.40.24, two aardvark women in the arena have just advanced to legendary animal trainer by bashing each other with iron stepladders (while in a previous run attacking with the same object trained an unnamed skill but gave no countable experience points).

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Issue History

Date Modified Username Field Change
2011-03-28 13:24 user1294 New Issue
2011-03-28 13:29 user1294 Note Added: 0016731
2011-03-28 13:37 user6 Note Added: 0016732
2011-03-28 13:50 user1294 Note Added: 0016734
2011-05-13 06:28 user1294 Note Added: 0017712
2014-01-22 10:36 user6 Summary Strange nameless skills at odd levels in modded adventure game => If tool has no associated skills, attacking with that tool trains a nameless skill
2014-01-22 10:36 user6 Assigned To => user6
2014-01-22 10:36 user6 Status new => acknowledged
2014-04-03 14:38 Quietust Note Added: 0024670
2014-04-03 14:38 Quietust Note Edited: 0024670
2015-04-29 03:29 user1294 Relationship added has duplicate 0008942
2015-06-16 12:52 Larix2 Note Added: 0032781
2015-06-17 16:54 lethosor Status acknowledged => confirmed