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IDProjectCategoryView StatusLast Update
0004809Dwarf FortressWorld Generation -- Generalpublic2012-05-14 09:23
Reporteracetech09 Assigned Touser6 
PrioritylowSeverityminorReproducibilityunable to reproduce
Status resolvedResolutionunable to reproduce 
PlatformMacBookOSOSXOS VersionLion
Product Version0.31.25 
Summary0004809: WorldGen Error/Crash
DescriptionI was generating a world with the basic (not advanced) creator, with all of the parameters on max, except minerals and savagery.

It started generating history and was about 70 years in (not sure) when it crashes:

"objc[91093]: Object 0x1e3e850 of class __NSArrayM autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[91093]: Object 0x1b35b40 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[91093]: Object 0x189616d0 of class __NSCFDictionary autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[91093]: Object 0x1b49aa0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[91093]: Object 0x1b37020 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[91093]: Object 0x189618f0 of class __NSCFDictionary autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug"

I've generated 15 maps before and since with same parameters, haven't come across it any other time.
Steps To ReproduceI guess if you generate enough maps...
Additional InformationI am using the workaround that makes df run on Lion.
TagsNo tags attached.

Activities

user1294

2011-08-08 02:49

  ~0018453

Do you use any mods?

Is there anything in your error log?

When you generate a world, the parameter set and the seeds are saved in your game log (for the create now dialog, the parameter set will be the options used). If you can determine which of the saved sets correspond to the crash, please post them here.

nocturnal

2011-08-14 04:07

reporter   ~0018505

Last edited: 2011-08-14 04:09

I get this issue too, so far only on Mac OS 10.6.8 Snow Leopard, once, during world creation.

  Modellnamn: iMac
  Modellidentifierare: iMac11,3
  Processornamn: Intel Core i7
  Processorhastighet: 2,93 GHz
  Antal processorer: 1
  Totalt antal kärnor: 4
  L2-cache (per kärna): 256 K
  L3-cache: 8 MB
  Minne: 8 GB
  Anslutningshastighet mellan processorer: 4.8 GT/s

1. I had been looking around in a previously created world, learning.
2. Left the fortress after 30 or so minutes.
3. Created new world and during the end of creation it crashed with these messages in the shell.

2011-08-14 12:57:35.842 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x3993d640 of class NSCFArray autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.842 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x3102360 of class NSCFNumber autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.843 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x3119f70 of class NSCFDictionary autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.843 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x340b030 of class NSCFString autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.843 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x30008c0 of class NSCFNumber autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.844 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x1d09d2f0 of class NSCFDictionary autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.844 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x38013c80 of class NSCFArray autoreleased with no pool in place - just leaking
2011-08-14 12:57:35.845 dwarfort.exe[71111:5203] *** __NSAutoreleaseNoPool(): Object 0x300e090 of class SDL_QuartzWindow autoreleased with no pool in place - just leaking
/Users/nocturnal/bin/dwarf: line 5: 71111 Bus error "${PWD}/dwarfort.exe"

Here is my gamelog too.

*** STARTING NEW GAME ***
** Starting New Arena **
Generating world using parameter set CREATE WORLD NOW = 2222224
 Seed: 606751774
 History Seed: 1510170568
 Name Seed: 311837172
 Creature Seed: 126018019
*** STARTING NEW GAME ***
*** STARTING NEW GAME ***
*** STARTING NEW GAME ***
Generating world using parameter set CREATE WORLD NOW = 4233314
 Seed: 1168676185
 History Seed: 92958399
 Name Seed: 1702581077
 Creature Seed: 235214593
** Starting New Outpost **
** Starting Reclaim **
*** STARTING NEW GAME ***
** Loading Fortress **
Generating world using parameter set CREATE WORLD NOW = 4233324
 Seed: 3850919331
 History Seed: 3755781075
 Name Seed: 3402676668
 Creature Seed: 2188391221

No mods, I only modified the shellscript slightly and made a link in my bin.

#!/bin/sh
PWD="$HOME/Applications/Dwarf Fortress"
export DYLD_FALLBACK_LIBRARY_PATH=${PWD}/libs
export DYLD_FALLBACK_FRAMEWORK_PATH=${PWD}/libs
cd "${PWD}"; "${PWD}/dwarfort.exe"

Issue History

Date Modified Username Field Change
2011-08-07 18:42 acetech09 New Issue
2011-08-08 02:49 user1294 Note Added: 0018453
2011-08-14 04:07 nocturnal Note Added: 0018505
2011-08-14 04:09 nocturnal Note Edited: 0018505
2012-05-14 09:23 user6 Status new => resolved
2012-05-14 09:23 user6 Resolution open => unable to reproduce
2012-05-14 09:23 user6 Assigned To => user6