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IDProjectCategoryView StatusLast Update
0010063Dwarf FortressDwarf Mode -- Visitorspublic2023-01-04 18:53
ReporterGoblin Cookie Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Product Version0.43.05 
Summary0010063: Visitors that are imprisoned treated like animals resulting in extra work and AI problems.
DescriptionIf a visitor is convicted of a crime and imprisoned it causes funny things to happen. When they are due to be released the dwarves will put them into cages and dump the cages in the meeting hall where they will then be stockpiled if a suitable stockpile if available. The visitor-prisoners can return to normal function if that cage is then built and deconstructed via lever pulling. However it is also possible to release said prisoners into a pasture like an animal, however upon unpasturing them they then become unavailable to place in a pasture.

This process causes a complete AI meltdown in which the pasture-released prisoner will simply stand staring into space forever. This is most serious problem with the bug which otherwise simply causes extra work.
Steps To Reproduce1. Convict a visitor of a crime.
2. Build some spare cages.
3. When prisoner is placed in cage upon release release into pasture.
4. Watch AI meltdown.
TagsNo tags attached.

Activities

FantasticDorf

2016-11-03 12:19

reporter   ~0036027

Reminiscent of invader mount behavior if my memory is right with the dissapearing off the pasture list game behavior.

anonymous

2023-01-04 18:53

viewer   ~0041620

I also have a 'visitor' permanently in jail. They were a citizen, jailed for 30 days; I expelled them while in the cage, which changed their status to visitor. Now they seem to be there permanently (have been there for several years)

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Issue History

Date Modified Username Field Change
2016-11-03 11:46 Goblin Cookie New Issue
2016-11-03 12:19 FantasticDorf Note Added: 0036027
2023-01-04 18:53 anonymous Note Added: 0041620