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IDProjectCategoryView StatusLast Update
0010474Dwarf FortressContaminants/Spatterpublic2017-12-26 23:50
Reportertabrix Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
Status newResolutionopen 
PlatformLinuxOSUbuntuOS VersionCurrent(12/2017)
Summary0010474: Injury produces incorrect blood covering
DescriptionAdventure mode injuries can produces track with incorrect/random fluids. The fluid can be dynamic.

Grizzly bear man, freshly coated in blood after falling from a tree. Blood spatter on the ground is marked correctly as GBM blood. I am covered in goblin blood. After walking around and climbing up the tree again, tracks and spore left are goblin blood.

I picked up "[name]'s grizzly bear man blood", and tracks left are now water. Still covered in my goblin blood.

Looking shows "Trck/Spr: grzzly br mn's wtr frst fngr, lft hnd"
Previously, "wtr" would have been "gbln bld" or whatever is correct.

Reproduced for the same adventurer, not yet attempted using other races.
Steps To ReproduceClimb, release from tree and fall. Walk around, observe self/spore.
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Date Modified Username Field Change
2017-12-26 23:50 tabrix New Issue