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IDProjectCategoryView StatusLast Update
0010760Dwarf FortressDwarf Mode -- Invasionspublic2018-05-22 16:35
ReporterMickDick Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
OSWindows 7 
Product Version0.44.09 
Summary0010760: Form of 'Loyalty Cascade' after fighting off (bandits?)
DescriptionI have a savegame where I can reproduce 100% that when fighting off a "vile force of darkness" which includes some dwarves, elves, i think a human or two, and after the fight is over, in small amounts but consistently and without end dwarves who were in the combat end up turning on their brethren and everyone ends up killing everyone eventually.

Link to save file: https://www.dropbox.com/sh/w9g0bo508wy1wgg/AACSixyVnzKqkQT51QWfigwUa?dl=0


The bug seems related to this: http://www.bay12games.com/dwarves/mantisbt/view.php?id=3259
Steps To ReproduceLoad game
Repel invasion
Observe
Additional InformationI am using the lazynewb pack.

Dfhack launcher utilities used:
-Enhanced Gameplay
-Other Automation plugins
-Peformance Tweaks

Dfhack commandline utilities used:
-Autolabor
TagsNo tags attached.

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related to 0003259 new Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 

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Issue History

Date Modified Username Field Change
2018-05-18 04:15 MickDick New Issue
2018-05-22 16:35 lethosor Relationship added related to 0003259