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IDProjectCategoryView StatusLast Update
0010860Dwarf FortressDwarf Mode -- Tradepublic2018-08-09 11:36
ReporterFishyfire Assigned Tolethosor  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
Product Version0.44.12 
Summary0010860: trader wagon breakdown when: multiple trade depots exist.
Descriptionwhen traders arrive on the map and you have multiple trade depots already built, they will go to the closest one (as might be expected). but once the traders arrive at the depot, rather than unloading the items, the first wagon stops just on top of the trade depot blocking the second wagon. not unloading or anything, just frozen.
Steps To Reproduce1.build multiple trade depots
3.wait for a wagon to enter the 'Multiple Depot Induced Wagon Stasis Field'
4.sell research of stasis technologies of immobilize vehicles using trade depots to the united states military.
5.$$$PROFIT$$$
Additional Informationit can essentially be used as an exploit because slating the deconstruction of any one of the depots results in the first caravan to disintegrate and drop all of its contents onto the floor. and I think the wagon may also deconstruct after a certain amount of time (not sure though). Also, the objects that the wagons drop aren't owned by them, they are just forbidden, and can be reclaimed.

TagsNo tags attached.

Relationships

duplicate of 0000466 confirmedlethosor Multiple trade depots cause the merchants/traders to behave oddly 

Activities

lethosor

2018-08-09 11:36

manager   ~0038711

I'm pretty sure this is another instance of 0000466

Issue History

Date Modified Username Field Change
2018-08-08 22:14 Fishyfire New Issue
2018-08-09 11:36 lethosor Note Added: 0038711
2018-08-09 11:36 lethosor Relationship added duplicate of 0000466
2018-08-09 11:36 lethosor Status new => resolved
2018-08-09 11:36 lethosor Resolution open => duplicate
2018-08-09 11:36 lethosor Assigned To => lethosor