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IDProjectCategoryView StatusLast Update
0011123Dwarf FortressAdventure Mode -- Townpublic2019-07-19 14:31
ReporterZM5 Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status newResolutionopen 
PlatformWindowsOS8 
Product Version0.44.12 
Summary0011123: Crash in town bordering on evil biome
DescriptionGame crashes (closes immediately, rather than freezing before stopping to respond) when disembarking on a specific small area in a town bordering on an evil biome.
Steps To Reproduce1. Enter fast travel
2. Walk north to the first house
3. Exit fast travel.
Additional InformationSave here
http://dffd.bay12games.com/file.php?id=14464

I'm not entirely sure if this is an issue with evil biomes and towns intersecting or a mod issue, however I figured it'd be worth reporting this either way - I've noticed before that evil biomes have some issues with crashes in adventure mode, to which I don't know what the cause is (Random_Dragon once suggested it could be due to evil biome weather, both of the "evil clouds/rain" variants and also blood rain, should the blood type belong to a fire-immune race - however this happens on this save even with all evil weather, both procgenned and raw-defined, disabled).

If I find more potentially evil biome-related crashes I will make sure to post more save files.
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Issue History

Date Modified Username Field Change
2019-07-19 14:31 ZM5 New Issue