View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011455 | Dwarf Fortress | Adventure Mode -- AI | public | 2020-03-11 18:21 | 2020-03-13 19:00 |
Reporter | squamous | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 0.47.04 | ||||
Summary | 0011455: Threat assessment AI bugged in adventure mode (maybe more?) | ||||
Description | The game seems to place undue importance on size in adventure mode and possibly fort mode/offscreen conflicts. | ||||
Steps To Reproduce | Gather a band of adventurers and fight a large creature like an alligator, semimegabeast/megabeast, ect. A lot of the time, and almost every time with semi/megabeast creatures, they'll run away, even if they heavily outnumber the creature, are highly skilled, or are in full armor. | ||||
Tags | No tags attached. | ||||