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IDProjectCategoryView StatusLast Update
0011461Dwarf FortressDwarf Mode -- Justicepublic2020-10-12 04:35
Reporterrisusinf Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.47.04 
Summary0011461: Small issues with interrogating
DescriptionThere is two saves of the same situation:

case a - captain of the guard is about to apprehend a dwarf who is trying to steal an artifact at the very same moment. The dwarf will confess and reveal his boss' name. After confession he will proceed to stealing and giving away the artifact. So the problem here is that early uncovering of a active plot doesn't foil it.

In the meantime before case b i ordered CotG to interrogate that newly discovered plotter, but captain decided to take a nap first, so the plotter received stolen artifact and headed out. My military killed him alright. CotG wakes up, and while the order to interrogate the bad guy is still scheduled, he was already dead.

case b - shows how CotG moves to the place where the guy died, then comes back to his office and "interrogates" the non-existant deadman.
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related to 0011399 confirmeduser1294 Dead suspects confess to crimes 

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risusinf

2020-03-16 01:23

reporter   ~0040373

Last edited: 2020-03-16 01:30

http://dffd.bay12games.com/file.php?id=14937

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Issue History

Date Modified Username Field Change
2020-03-16 01:21 risusinf New Issue
2020-03-16 01:23 risusinf Note Added: 0040373
2020-03-16 01:30 risusinf Note Edited: 0040373
2020-10-12 04:35 user1294 Relationship added related to 0011399