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IDProjectCategoryView StatusLast Update
0011463Dwarf FortressCombat -- Generalpublic2020-03-18 07:47
Reportersaverin Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindows 64 bitOS Version10
Product Version0.47.04 
Summary0011463: Creatures can attack and move while curled up after reanimation
DescriptionIf a curled up or retracted creature dies and is then reanimated by a necromancer, it retains the effects of being curled up but can move and attack as normal.
Steps To ReproduceIn arena mode:
1) Spawn a living hedgehog or echidna
2) Spawn a necromancer with an edged weapon
3) Take control of the hedgehog/echidna and roll into a ball
4) Take control of the necromancer and slash the creature until it bleeds out
5) Raise the creature as a zombie

The creature can now move around and attack as normal, but all attacks against it will behave as if it were curled up.
Additional InformationAlso affects shelled creatures if they die without being broken out of their shell (i.e. from drowning, fire)

A hedgehog or echidna affected by this bug can single-handedly kill a fortress thanks to 0010519

An undead echidna demonstrates the issue in this save: http://dffd.bay12games.com/file.php?id=14922
Tagscreatures, necromancy

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Issue History

Date Modified Username Field Change
2020-03-18 07:42 saverin New Issue
2020-03-18 07:47 saverin Tag Attached: creatures
2020-03-18 07:47 saverin Tag Attached: necromancy