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IDProjectCategoryView StatusLast Update
0001208Dwarf FortressContaminants/Spatterpublic2011-07-31 12:15
Reporterthemel Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionunable to reproduce 
Product Version0.31.01 
Summary0001208: Contaminant damage inconsistenly applied, kills creatures on reload.
DescriptionI ran into a forgotten beast:

The forgotten beast Avuz Allasmigrur has come! An enormous eyeless serpent. It has a pair of branching antennae and it has a gaunt appearance. Its ash gray scales are blocky and set far apart. Beware its poisonous vapors!

After it was killed, everyone who came in touch with its blood slowly started rotting to death, but didn't die. Symptoms:

http://www.bay12games.com/forum/index.php?topic=54032.0

However, saving and reloading caused the affected creatures to immediately bleed to death, which seems wrong. Notice that they're immediately "can't breathe" and several other issues in z->Health after reload, while they were fine besides the indication in the status screen before.
Steps To Reproduce31.01 save where infected creatures will die on reload is here:

http://dffd.wimbli.com/file.php?id=2117
TagsNo tags attached.

Activities

user6

2010-12-03 11:23

  ~0014395

Reminder sent to: themel

Does this still occur in 0.31.18?

Logical2u

2011-07-31 12:15

manager   ~0018387

Unable to reproduce, I guess.

Issue History

Date Modified Username Field Change
2010-04-15 13:29 themel New Issue
2010-12-03 11:23 user6 Note Added: 0014395
2010-12-03 11:23 user6 Tag Attached: AWAITING UPDATE
2011-07-31 12:15 Logical2u Note Added: 0018387
2011-07-31 12:15 Logical2u Status new => resolved
2011-07-31 12:15 Logical2u Resolution open => unable to reproduce
2011-07-31 12:15 Logical2u Assigned To => Logical2u
2011-07-31 12:15 Logical2u Tag Detached: AWAITING UPDATE