View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012602 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2023-11-18 02:19 | 2023-11-19 15:28 |
Reporter | lofty | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | new | Resolution | open | ||
Product Version | 50.11 | ||||
Summary | 0012602: Dwarves that are killed and reanimated multiple times quickly display multiple redundant 'missing for a week' alerts | ||||
Description | If a necromancer raises a dwarf in a crowded area (like a tavern) and the dwarf is slain, then raised again, the missing alert message will be queued again. Image here: https://cdn.discordapp.com/attachments/1009743333410738176/1175009984526950470/image.png | ||||
Steps To Reproduce | 1. Insert a necromancer into a bar fight 2. Insert one of your citizens into the same bar fight 3. Wait for the necromancer to raise the citizen 4. The raised citizen is beset upon by the remaining population in the tavern until it is defeated 5. Repeat steps 3 and 4 until someone kills the necromancer 6. Wait a week 7. Observe the alert ui | ||||
Tags | No tags attached. | ||||