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IDProjectCategoryView StatusLast Update
0012662Dwarf FortressGraphics and Spritespublic2025-11-10 10:29
Reportercaldfir Assigned To 
PrioritylowSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version50.11 
Summary0012662: wood/grown weapons have opposite graphics
DescriptionWooden crossbows have graphics with little leaves on them, indicating the "grown-wood" state.

Wood weapons in the test-arena also have little leaves on them, despite not being described as "grown".
Steps To Reproduce(fort mode)
- Build a wooden crossbow at a bowyer's shop.
- Observe icon and ground-sprite have little leaves on them.

(testing arena)
- Assign wooden weapons to a new creature.
- Observe icon and ground-sprite have little leaves on them.
Additional InformationThe configuration in graphics_items.txt seems correct so it looks like the meaning of the tags is reversed.

Reversing the WOOD/WOOD_GROWN entries in ITEM_WEAPON_CROSSBOW results in what appears to be the correct non-grown sprite, but that makes no sense.

I also recall the elves showing up with "grown" wooden weapons that *don't* have little leaves on them, which is definitely wrong. Haven't verified this recently, waiting for elves to bring me some weapons.
Tagself, graphics, grown wood, weapon, wood

Activities

caldfir

2024-01-28 19:32

reporter   ~0042023

Last edited: 2024-01-28 19:33

elf grown-weapons without leaves:
https://ibb.co/0DzWst6

arena general wood weapons with leaves:
https://ibb.co/0c0ymG6

HueStL

2025-11-08 12:51

reporter   ~0042973

Last edited: 2025-11-10 10:29

Bug still exists in 53.02.

This is specifically for icons (inventory, stocks, on the ground), and not the wielded graphics. The wielded grown wooden weapons (and shields) graphics are correct.

in adventure and fortress mode, the icons for non-grown wood weapons use WEAPON_GRAPHICS_WOOD_GROWN and the icons for grown wood weapons use WEAPON_GRAPHICS_MATERIAL.

in adventure character creation, all wooden weapons use WEAPON_GRAPHICS_WOOD_GROWN. Not the same bug, but relatedly, the default wooden items for elven civs are not-grown. More insigificantly, the "available items" don't say grown before you purchase them with points.

possibly related, in adventure mode, wooden items generated for npcs from elven entities are not-grown.

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Issue History

Date Modified Username Field Change
2024-01-19 02:03 caldfir New Issue
2024-01-19 02:03 caldfir Tag Attached: elf
2024-01-19 02:03 caldfir Tag Attached: graphics
2024-01-19 02:03 caldfir Tag Attached: weapon
2024-01-28 19:32 caldfir Note Added: 0042023
2024-01-28 19:33 caldfir Note Edited: 0042023
2025-11-08 12:51 HueStL Note Added: 0042973
2025-11-08 12:51 HueStL Tag Attached: Giantess
2025-11-08 12:52 HueStL Tag Detached: Giantess
2025-11-08 12:52 HueStL Tag Attached: Giantess
2025-11-08 12:52 HueStL Tag Detached: Giantess
2025-11-08 12:52 HueStL Tag Attached: wood
2025-11-08 12:52 HueStL Tag Attached: grown wood
2025-11-10 10:29 HueStL Note Edited: 0042973