View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0012662 | Dwarf Fortress | Graphics and Sprites | public | 2024-01-19 02:03 | 2025-11-10 10:29 |
| Reporter | caldfir | Assigned To | |||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Product Version | 50.11 | ||||
| Summary | 0012662: wood/grown weapons have opposite graphics | ||||
| Description | Wooden crossbows have graphics with little leaves on them, indicating the "grown-wood" state. Wood weapons in the test-arena also have little leaves on them, despite not being described as "grown". | ||||
| Steps To Reproduce | (fort mode) - Build a wooden crossbow at a bowyer's shop. - Observe icon and ground-sprite have little leaves on them. (testing arena) - Assign wooden weapons to a new creature. - Observe icon and ground-sprite have little leaves on them. | ||||
| Additional Information | The configuration in graphics_items.txt seems correct so it looks like the meaning of the tags is reversed. Reversing the WOOD/WOOD_GROWN entries in ITEM_WEAPON_CROSSBOW results in what appears to be the correct non-grown sprite, but that makes no sense. I also recall the elves showing up with "grown" wooden weapons that *don't* have little leaves on them, which is definitely wrong. Haven't verified this recently, waiting for elves to bring me some weapons. | ||||
| Tags | elf, graphics, grown wood, weapon, wood | ||||
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elf grown-weapons without leaves: https://ibb.co/0DzWst6 arena general wood weapons with leaves: https://ibb.co/0c0ymG6 |
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Bug still exists in 53.02. This is specifically for icons (inventory, stocks, on the ground), and not the wielded graphics. The wielded grown wooden weapons (and shields) graphics are correct. in adventure and fortress mode, the icons for non-grown wood weapons use WEAPON_GRAPHICS_WOOD_GROWN and the icons for grown wood weapons use WEAPON_GRAPHICS_MATERIAL. in adventure character creation, all wooden weapons use WEAPON_GRAPHICS_WOOD_GROWN. Not the same bug, but relatedly, the default wooden items for elven civs are not-grown. More insigificantly, the "available items" don't say grown before you purchase them with points. possibly related, in adventure mode, wooden items generated for npcs from elven entities are not-grown. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-01-19 02:03 | caldfir | New Issue | |
| 2024-01-19 02:03 | caldfir | Tag Attached: elf | |
| 2024-01-19 02:03 | caldfir | Tag Attached: graphics | |
| 2024-01-19 02:03 | caldfir | Tag Attached: weapon | |
| 2024-01-28 19:32 | caldfir | Note Added: 0042023 | |
| 2024-01-28 19:33 | caldfir | Note Edited: 0042023 | |
| 2025-11-08 12:51 | HueStL | Note Added: 0042973 | |
| 2025-11-08 12:51 | HueStL | Tag Attached: Giantess | |
| 2025-11-08 12:52 | HueStL | Tag Detached: Giantess | |
| 2025-11-08 12:52 | HueStL | Tag Attached: Giantess | |
| 2025-11-08 12:52 | HueStL | Tag Detached: Giantess | |
| 2025-11-08 12:52 | HueStL | Tag Attached: wood | |
| 2025-11-08 12:52 | HueStL | Tag Attached: grown wood | |
| 2025-11-10 10:29 | HueStL | Note Edited: 0042973 |