View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012699 | Dwarf Fortress | Dwarf Mode -- Jobs, Activity Zones | public | 2024-02-22 14:49 | 2024-08-22 22:34 |
Reporter | ugdpy | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 50.12 | ||||
Summary | 0012699: Crash while adding animals to pit/pond zone | ||||
Description | Game crash when pressing the button to add a new animal to a pond. Savefile. (world generated in 50.10) https://dffd.bay12games.com/file.php?id=17009 Not been able to reproduce on a new fort. | ||||
Steps To Reproduce | 0. Load save linked 1. Create a pit/pond zone anywhere on the map. 2. Click on the button to add an entity to pit/pond. 3. Game should crash. | ||||
Additional Information | Crash log file : 0> Dwarf_Fortress!std::_Init_locks::operator=+0x80A956 1> Dwarf_Fortress!std::_Init_locks::operator=+0x80AAC9 2> KERNELBASE!UnhandledExceptionFilter+0x1EC 3> ntdll!memcpy+0x2BBD 4> ntdll!_C_specific_handler+0x97 5> ntdll!_chkstk+0x12F 6> ntdll!RtlFindCharInUnicodeString+0xA96 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress!std::_Init_locks::operator=+0x2D4AA9 9> Dwarf_Fortress!std::_Init_locks::operator=+0x2B2A5E 10> Dwarf_Fortress!std::_Init_locks::operator=+0x2DF61F 11> Dwarf_Fortress!std::_Init_locks::operator=+0x104ADB3 12> Dwarf_Fortress!std::_Init_locks::operator=+0x104C318 13> Dwarf_Fortress!std::_Init_locks::operator=+0x2B176F 14> Dwarf_Fortress!std::_Init_locks::operator=+0x2589C8 15> Dwarf_Fortress!std::_Init_locks::operator=+0x617D28 16> Dwarf_Fortress!std::_Init_locks::operator=+0x9133BB 17> Dwarf_Fortress!std::_Init_locks::operator=+0x63D764 18> Dwarf_Fortress!std::_Init_locks::operator=+0x63EB19 19> SDL2!SDL_DYNAPI_entry+0x799D7 20> SDL2!SDL_DYNAPI_entry+0x12EEDE 21> ucrtbase!recalloc+0xA3 22> KERNEL32!BaseThreadInitThunk+0x1D 23> ntdll!RtlUserThreadStart+0x28 | ||||
Tags | 50.12 | ||||