View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012748 | Dwarf Fortress | Graphics and Sprites | public | 2024-04-06 10:25 | 2024-04-06 10:25 |
Reporter | DPh-Kraken | Assigned To | |||
Priority | low | Severity | trivial | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows | OS Version | 10 |
Summary | 0012748: Modded glass materials don't have proper graphics | ||||
Description | Items made of custom glass material (any raw-defined materials with [IS_GLASS]) use the proper glass name for their item type (terrarium, portal, box, etc). However, the Premium tileset only recognizes the three hardcoded glass types as glass when assigning textures to those items and instead falls back to default graphics. Floors made of custom glass do have "glass graphics", but render without transparency and are not palletized. | ||||
Steps To Reproduce | Create an inorganic material with [IS_GLASS] and obtain it in some manner. Items made of this material should look like stone versions of that item, or metal if the item is not normally made of stone. | ||||
Additional Information | Gem doors (usually produced as an artifact) use glass graphics in a hardcoded manner. | ||||
Tags | material, missing texture, mod | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-04-06 10:25 | DPh-Kraken | New Issue | |
2024-04-06 10:25 | DPh-Kraken | Tag Attached: material | |
2024-04-06 10:25 | DPh-Kraken | Tag Attached: missing texture | |
2024-04-06 10:25 | DPh-Kraken | Tag Attached: mod |