View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012752 | Dwarf Fortress | Dwarf Mode -- Buildings, General | public | 2024-04-09 23:17 | 2024-09-28 19:44 |
Reporter | CaptainFemboy | Assigned To | |||
Priority | low | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows 11 Home | OS Version | 10.0.22631 |
Product Version | 50.12 | ||||
Summary | 0012752: Game crashes when floor is constructed when context menu is open on other tab. | ||||
Description | USING v50.12, was no option to select the correct version. When a floor is being constructed, and the menu for that floor is available in the context menu but is not selected (say a dwarf is selected instead), then selecting the floor after construction is complete, the game will crash. Crashlog (Unable to see where to upload file), is identical across all tested scenarios 0> Dwarf_Fortress!std::_Init_locks::operator=+0x80A7E6 1> Dwarf_Fortress!std::_Init_locks::operator=+0x80A959 2> KERNELBASE!UnhandledExceptionFilter+0x1EC 3> ntdll!memcpy+0x2BBD 4> ntdll!_C_specific_handler+0x97 5> ntdll!_chkstk+0x12F 6> ntdll!RtlFindCharInUnicodeString+0xA96 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress!std::_Init_locks::operator=+0xFE174 9> Dwarf_Fortress!std::_Init_locks::operator=+0x244159 10> Dwarf_Fortress!std::_Init_locks::operator=+0x617BB8 11> Dwarf_Fortress!std::_Init_locks::operator=+0x91324B 12> Dwarf_Fortress!std::_Init_locks::operator=+0x63D5F4 13> Dwarf_Fortress!std::_Init_locks::operator=+0x63E9A9 14> SDL2!SDL_DYNAPI_entry+0x799D7 15> SDL2!SDL_DYNAPI_entry+0x12EEDE 16> ucrtbase!recalloc+0xA3 17> KERNEL32!BaseThreadInitThunk+0x1D 18> ntdll!RtlUserThreadStart+0x28 | ||||
Steps To Reproduce | -Order a section of floor to be constructed, does not matter if object is above it or not when ordering construction. -Find an object standing on the unconstructed floor (works with rocks and multiple different dwarves) -Click on that object, such that the context menu shows at least two tabs, one of which being the floor to be constructed -Select any tab that is not the floor. -NOTE: Object can leave at this point, the menu being open is the important part -Wait for construction to complete. -When construction is complete, click on the floor tab in the context menu -The game crashes | ||||
Additional Information | Issue does not appear if the floor tab is selected at the time of completion. Previous issue-, hit enter by mistake and can't seem to edit issue. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-04-09 23:17 | CaptainFemboy | New Issue | |
2024-04-09 23:17 | CaptainFemboy | Issue generated from: 0012751 | |
2024-09-28 19:43 | lethosor | Relationship added | has duplicate 0012751 |
2024-09-28 19:44 | lethosor | Product Version | 50.11 => 50.12 |