View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012825 | Dwarf Fortress | Adventure Mode -- Combat | public | 2024-04-22 16:34 | 2024-04-22 16:34 |
Reporter | Probliknaut | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Summary | 0012825: Bolts and thrown objects behaving strangely | ||||
Description | When carrying a crossbow, fired bolts behave as normal. However: -If you try to throw an item, you will instead fire another bolt -If you drop your bolts (in or out of a container, like a quiver), you will continue to fire bolts. --Those same bolts you just dropped will lose count (If you dropped 5 bolts, the pile you left on the ground will now be 4 bolts). --Once those dropped bolts are exhausted, you will still not throw the intended item- you will throw a generic "Item" (combat will report "The spinning item...", and a cubic graphic will show instead of the item you intended to throw. That item you meant to throw will still be in your inventory; you can basically throw these itemcubes forever if you want. | ||||
Steps To Reproduce | Start with or find a crossbow & some bolts; fire and just try the above. | ||||
Additional Information | I haven't tried this with bows or bowguns. | ||||
Tags | archery, bolts, crossbow, Throwing, thrown | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-04-22 16:34 | Probliknaut | New Issue | |
2024-04-22 16:34 | Probliknaut | Tag Attached: archery | |
2024-04-22 16:34 | Probliknaut | Tag Attached: bolts | |
2024-04-22 16:34 | Probliknaut | Tag Attached: crossbow | |
2024-04-22 16:34 | Probliknaut | Tag Attached: Throwing | |
2024-04-22 16:34 | Probliknaut | Tag Attached: thrown |