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IDProjectCategoryView StatusLast Update
0012829Dwarf FortressMiscellaneous Crashespublic2024-04-23 19:34
Reporterslothstylekyle Assigned To 
PrioritynormalSeveritycrashReproducibilityrandom
Status newResolutionopen 
PlatformSteamOSWindowsOS Version10
Product Version50.11 
Summary0012829: Game Seems to crash When scrolling floors with large population
DescriptionAt larger populations if i scroll between floors too quickly the game crashes.

It seems to only happen when population is above 80.

It also seems to only happen after I send a military squad to raid a nearby town.

Also the product version only allowed up to 50.11 but this is happening up to 50.13
Steps To ReproduceGet a large population, raid a town, spin the mouse wheel up 10 floors.
Additional InformationCrash log??
0> Dwarf_Fortress!std::_Init_locks::operator=+0x80A7E6
1> Dwarf_Fortress!std::_Init_locks::operator=+0x80A959
2> KERNELBASE!UnhandledExceptionFilter+0x1E7
3> ntdll!memset+0x13B0
4> ntdll!_C_specific_handler+0x96
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress!std::_Init_locks::operator=+0x3F6D92
9> Dwarf_Fortress!std::_Init_locks::operator=+0x730B1D
10> Dwarf_Fortress!std::_Init_locks::operator=+0x161D95
11> Dwarf_Fortress!std::_Init_locks::operator=+0xA4D8A4
12> Dwarf_Fortress!std::_Init_locks::operator=+0xA4CD21
13> Dwarf_Fortress!std::_Init_locks::operator=+0x6120DB
14> overlay_plug+0x7F8E
15> Dwarf_Fortress!std::_Init_locks::operator=+0x912815
16> Dwarf_Fortress!std::_Init_locks::operator=+0x63D5F4
17> Dwarf_Fortress!std::_Init_locks::operator=+0x63E9A9
18> SDL2!SDL_DYNAPI_entry+0x799D7
19> SDL2!SDL_DYNAPI_entry+0x12EEDE
20> ucrtbase!configthreadlocale+0x92
21> KERNEL32!BaseThreadInitThunk+0x14
22> ntdll!RtlUserThreadStart+0x21
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Date Modified Username Field Change
2024-04-23 19:34 slothstylekyle New Issue