View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012834 | Dwarf Fortress | Technical -- General | public | 2024-04-24 23:27 | 2024-05-09 10:35 |
Reporter | myk002 | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | ||
OS | Linux | ||||
Summary | 0012834: Mods from DF Steam workshop are not accessible to game | ||||
Description | On Linux, if you subscribe to a mod on the Steam workshop, the mod is successfully downloaded to the workshop staging directory ($HOME/.steam/steam/steamapps/workshop/content/975370 on my system), but the contents of that directory are not copied to the mods/ folder when DF starts up like the Windows build does. | ||||
Steps To Reproduce | 1. Subscribe to a mod on the Steam workshop 2. Verify that it is downloaded by Steam to the workshop directory 3. Start DF from the Steam client 4. Existing saves that require that mod will not load. | ||||
Tags | No tags attached. | ||||
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Can confirm it happens on my Linux setup as well. Workaround is go to "$STEAMPATH$/steamapps/workshop/content/" and then run the following in terminal: rm -r 975370 ln -s "../../common/Dwarf Fortress/mods" 975370 Then validate the game files via steam and the mods will re-download correctly afterwards. |