View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012986 | Dwarf Fortress | Miscellaneous Crashes | public | 2024-09-29 17:17 | 2024-10-01 19:56 |
Reporter | scorcher541 | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Win11 | OS Version | 22H2 |
Product Version | 50.14 | ||||
Summary | 0012986: CTD at predetermined time | ||||
Description | CTD after a few minutes or even seconds of gameplay. This seems to be a predetermined date, as I have rolled back to a previous backup and 1 year later it still crashed. Save uploaded here : https://dffd.bay12games.com/file.php?id=17207 Crashlog : 0> Dwarf_Fortress+0x85C876 1> Dwarf_Fortress+0x85CA19 2> KERNELBASE!UnhandledExceptionFilter+0x1EC 3> ntdll!RtlCopyMemory+0x2BBD 4> ntdll!_C_specific_handler+0x97 5> ntdll!_chkstk+0x12F 6> ntdll!RtlFindCharInUnicodeString+0xA96 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0x1E89C9 9> Dwarf_Fortress+0x114DA9D 10> Dwarf_Fortress+0x100FC80 11> Dwarf_Fortress+0x35C16 12> Dwarf_Fortress+0x1178D66 13> Dwarf_Fortress+0xAAC9C0 14> Dwarf_Fortress+0xAABC9C 15> Dwarf_Fortress+0x65FBBB 16> overlay_plug+0x88BE 17> Dwarf_Fortress+0x96A235 18> Dwarf_Fortress+0x68BCDF 19> Dwarf_Fortress+0x68D249 20> SDL2!SDL_DYNAPI_entry+0x799D7 21> SDL2!SDL_DYNAPI_entry+0x12EEDE 22> ucrtbase!recalloc+0xA3 23> KERNEL32!BaseThreadInitThunk+0x1D 24> ntdll!RtlUserThreadStart+0x28 Mods and details : DFHack Vanilla weapon overhaul 2.5 Beekeeping buff 1.0 Leather output scalesd with creature size 50.04 ON/OFF burrows activation button 1.0 The language overhaul 1.0 Squad & burrow icon 50.05 Deons plang graphics 1.00 elves arent immortal 1.0 Extra clay bricks 1.0 Gauntlet equip fix 2 Extra glass blocks 1.0 grind bones and shell into flux 50.05 Interface tweaks 1.6 Invisible filled jugs fix 1.0 Ketaros Stones Variations 1.0 Living Gods 1 Metal plate floor 1.01 Micromod Always Cloaks 50.05.00 Micromod always robes 50.05.01 Micromod always high boots 50.05.01 Royal mead reaction 1.1 Shaped gloves 1.0.1 Shaped Shoes/boots 1.0.2 Shearing is not killing 1.0 Simon Swerwer Soundtrack 1.4 SK Gigadwarfs Stress 1.1 SK Suspend Button 1.1 Unshaped leggings and caps 1.0.0 Transparent Glass floor 1.0 Pool spawn fix 1.0.0 Cartilage rots 1.0.0 Workshop without floors 1.1 Armor and weapon encrusting 1.0 Better creature descriptions 1.0 Necromancers everywhere 1.0 Valuable underground trees 1.00 More book titles 1.5 Actually red redroot dye 1.01c Cooler world names 2.0.0 Metallic 0.8 | ||||
Steps To Reproduce | Load save, unpause, wait a few seconds, a minute at most. | ||||
Additional Information | Crashlog : 0> Dwarf_Fortress+0x85C876 1> Dwarf_Fortress+0x85CA19 2> KERNELBASE!UnhandledExceptionFilter+0x1EC 3> ntdll!RtlCopyMemory+0x2BBD 4> ntdll!_C_specific_handler+0x97 5> ntdll!_chkstk+0x12F 6> ntdll!RtlFindCharInUnicodeString+0xA96 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0x1E89C9 9> Dwarf_Fortress+0x114DA9D 10> Dwarf_Fortress+0x100FC80 11> Dwarf_Fortress+0x35C16 12> Dwarf_Fortress+0x1178D66 13> Dwarf_Fortress+0xAAC9C0 14> Dwarf_Fortress+0xAABC9C 15> Dwarf_Fortress+0x65FBBB 16> overlay_plug+0x88BE 17> Dwarf_Fortress+0x96A235 18> Dwarf_Fortress+0x68BCDF 19> Dwarf_Fortress+0x68D249 20> SDL2!SDL_DYNAPI_entry+0x799D7 21> SDL2!SDL_DYNAPI_entry+0x12EEDE 22> ucrtbase!recalloc+0xA3 23> KERNEL32!BaseThreadInitThunk+0x1D 24> ntdll!RtlUserThreadStart+0x28 Mods and details : DFHack Vanilla weapon overhaul 2.5 Beekeeping buff 1.0 Leather output scalesd with creature size 50.04 ON/OFF burrows activation button 1.0 The language overhaul 1.0 Squad & burrow icon 50.05 Deons plang graphics 1.00 elves arent immortal 1.0 Extra clay bricks 1.0 Gauntlet equip fix 2 Extra glass blocks 1.0 grind bones and shell into flux 50.05 Interface tweaks 1.6 Invisible filled jugs fix 1.0 Ketaros Stones Variations 1.0 Living Gods 1 Metal plate floor 1.01 Micromod Always Cloaks 50.05.00 Micromod always robes 50.05.01 Micromod always high boots 50.05.01 Royal mead reaction 1.1 Shaped gloves 1.0.1 Shaped Shoes/boots 1.0.2 Shearing is not killing 1.0 Simon Swerwer Soundtrack 1.4 SK Gigadwarfs Stress 1.1 SK Suspend Button 1.1 Unshaped leggings and caps 1.0.0 Transparent Glass floor 1.0 Pool spawn fix 1.0.0 Cartilage rots 1.0.0 Workshop without floors 1.1 Armor and weapon encrusting 1.0 Better creature descriptions 1.0 Necromancers everywhere 1.0 Valuable underground trees 1.00 More book titles 1.5 Actually red redroot dye 1.01c Cooler world names 2.0.0 Metallic 0.8 | ||||
Tags | crash | ||||
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Tried retiring the fort. The retirement process works fine, but the world CTD when you try to play fortress mode again. |
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You're using both The Language Overhaul and Cooler World Names. Though not marked as incompatible, they shouldn't be used together. Cooler World Names uses word tokens that don't exist in The Language Overhaul. I cannot say if the crash is language related, as I haven't tested this particular combination due to this being an obvious user error. I do know that the game can crash when trying to load nonexistent languages, though usually this happens on load rather than during gameplay. |
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What could create a crash related to nonexistent languages on a set date ? |
Date Modified | Username | Field | Change |
---|---|---|---|
2024-09-29 17:17 | scorcher541 | New Issue | |
2024-09-29 17:17 | scorcher541 | Tag Attached: crash | |
2024-09-30 05:16 | scorcher541 | Note Added: 0042375 | |
2024-09-30 22:36 | DPh-Kraken | Note Added: 0042378 | |
2024-10-01 19:56 | scorcher541 | Note Added: 0042382 |