View Issue Details

IDProjectCategoryView StatusLast Update
0012986Dwarf FortressMiscellaneous Crashespublic2024-10-01 19:56
Reporterscorcher541 Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status newResolutionopen 
PlatformSteamOSWin11OS Version22H2
Product Version50.14 
Summary0012986: CTD at predetermined time
DescriptionCTD after a few minutes or even seconds of gameplay. This seems to be a predetermined date, as I have rolled back to a previous backup and 1 year later it still crashed.

Save uploaded here : https://dffd.bay12games.com/file.php?id=17207

Crashlog :

0> Dwarf_Fortress+0x85C876
1> Dwarf_Fortress+0x85CA19
2> KERNELBASE!UnhandledExceptionFilter+0x1EC
3> ntdll!RtlCopyMemory+0x2BBD
4> ntdll!_C_specific_handler+0x97
5> ntdll!_chkstk+0x12F
6> ntdll!RtlFindCharInUnicodeString+0xA96
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress+0x1E89C9
9> Dwarf_Fortress+0x114DA9D
10> Dwarf_Fortress+0x100FC80
11> Dwarf_Fortress+0x35C16
12> Dwarf_Fortress+0x1178D66
13> Dwarf_Fortress+0xAAC9C0
14> Dwarf_Fortress+0xAABC9C
15> Dwarf_Fortress+0x65FBBB
16> overlay_plug+0x88BE
17> Dwarf_Fortress+0x96A235
18> Dwarf_Fortress+0x68BCDF
19> Dwarf_Fortress+0x68D249
20> SDL2!SDL_DYNAPI_entry+0x799D7
21> SDL2!SDL_DYNAPI_entry+0x12EEDE
22> ucrtbase!recalloc+0xA3
23> KERNEL32!BaseThreadInitThunk+0x1D
24> ntdll!RtlUserThreadStart+0x28

Mods and details :

DFHack
Vanilla weapon overhaul 2.5
Beekeeping buff 1.0
Leather output scalesd with creature size 50.04
ON/OFF burrows activation button 1.0
The language overhaul 1.0
Squad & burrow icon 50.05
Deons plang graphics 1.00
elves arent immortal 1.0
Extra clay bricks 1.0
Gauntlet equip fix 2
Extra glass blocks 1.0
grind bones and shell into flux 50.05
Interface tweaks 1.6
Invisible filled jugs fix 1.0
Ketaros Stones Variations 1.0
Living Gods 1
Metal plate floor 1.01
Micromod Always Cloaks 50.05.00
Micromod always robes 50.05.01
Micromod always high boots 50.05.01
Royal mead reaction 1.1
Shaped gloves 1.0.1
Shaped Shoes/boots 1.0.2
Shearing is not killing 1.0
Simon Swerwer Soundtrack 1.4
SK Gigadwarfs Stress 1.1
SK Suspend Button 1.1
Unshaped leggings and caps 1.0.0
Transparent Glass floor 1.0
Pool spawn fix 1.0.0
Cartilage rots 1.0.0
Workshop without floors 1.1
Armor and weapon encrusting 1.0
Better creature descriptions 1.0
Necromancers everywhere 1.0
Valuable underground trees 1.00
More book titles 1.5
Actually red redroot dye 1.01c
Cooler world names 2.0.0
Metallic 0.8
Steps To ReproduceLoad save, unpause, wait a few seconds, a minute at most.
Additional Information
Crashlog :

0> Dwarf_Fortress+0x85C876
1> Dwarf_Fortress+0x85CA19
2> KERNELBASE!UnhandledExceptionFilter+0x1EC
3> ntdll!RtlCopyMemory+0x2BBD
4> ntdll!_C_specific_handler+0x97
5> ntdll!_chkstk+0x12F
6> ntdll!RtlFindCharInUnicodeString+0xA96
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress+0x1E89C9
9> Dwarf_Fortress+0x114DA9D
10> Dwarf_Fortress+0x100FC80
11> Dwarf_Fortress+0x35C16
12> Dwarf_Fortress+0x1178D66
13> Dwarf_Fortress+0xAAC9C0
14> Dwarf_Fortress+0xAABC9C
15> Dwarf_Fortress+0x65FBBB
16> overlay_plug+0x88BE
17> Dwarf_Fortress+0x96A235
18> Dwarf_Fortress+0x68BCDF
19> Dwarf_Fortress+0x68D249
20> SDL2!SDL_DYNAPI_entry+0x799D7
21> SDL2!SDL_DYNAPI_entry+0x12EEDE
22> ucrtbase!recalloc+0xA3
23> KERNEL32!BaseThreadInitThunk+0x1D
24> ntdll!RtlUserThreadStart+0x28

Mods and details :

DFHack
Vanilla weapon overhaul 2.5
Beekeeping buff 1.0
Leather output scalesd with creature size 50.04
ON/OFF burrows activation button 1.0
The language overhaul 1.0
Squad & burrow icon 50.05
Deons plang graphics 1.00
elves arent immortal 1.0
Extra clay bricks 1.0
Gauntlet equip fix 2
Extra glass blocks 1.0
grind bones and shell into flux 50.05
Interface tweaks 1.6
Invisible filled jugs fix 1.0
Ketaros Stones Variations 1.0
Living Gods 1
Metal plate floor 1.01
Micromod Always Cloaks 50.05.00
Micromod always robes 50.05.01
Micromod always high boots 50.05.01
Royal mead reaction 1.1
Shaped gloves 1.0.1
Shaped Shoes/boots 1.0.2
Shearing is not killing 1.0
Simon Swerwer Soundtrack 1.4
SK Gigadwarfs Stress 1.1
SK Suspend Button 1.1
Unshaped leggings and caps 1.0.0
Transparent Glass floor 1.0
Pool spawn fix 1.0.0
Cartilage rots 1.0.0
Workshop without floors 1.1
Armor and weapon encrusting 1.0
Better creature descriptions 1.0
Necromancers everywhere 1.0
Valuable underground trees 1.00
More book titles 1.5
Actually red redroot dye 1.01c
Cooler world names 2.0.0
Metallic 0.8
Tagscrash

Activities

scorcher541

2024-09-30 05:16

reporter   ~0042375

Tried retiring the fort. The retirement process works fine, but the world CTD when you try to play fortress mode again.

DPh-Kraken

2024-09-30 22:36

reporter   ~0042378

You're using both The Language Overhaul and Cooler World Names. Though not marked as incompatible, they shouldn't be used together. Cooler World Names uses word tokens that don't exist in The Language Overhaul. I cannot say if the crash is language related, as I haven't tested this particular combination due to this being an obvious user error.
I do know that the game can crash when trying to load nonexistent languages, though usually this happens on load rather than during gameplay.

scorcher541

2024-10-01 19:56

reporter   ~0042382

What could create a crash related to nonexistent languages on a set date ?

Add Note

Note

Issue History

Date Modified Username Field Change
2024-09-29 17:17 scorcher541 New Issue
2024-09-29 17:17 scorcher541 Tag Attached: crash
2024-09-30 05:16 scorcher541 Note Added: 0042375
2024-09-30 22:36 DPh-Kraken Note Added: 0042378
2024-10-01 19:56 scorcher541 Note Added: 0042382