View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012994 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2024-10-05 13:41 | 2024-10-07 10:31 |
Reporter | TheBlunatic | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows | OS Version | Windows 10 |
Product Version | 50.14 | ||||
Summary | 0012994: Game becomes unsavable when traders leave the map, crashes on save | ||||
Description | My fortress has become unsavable. It cannot save from the moment some traders leave the map, crashing whenever they do. This is what the crash logs look like: There are two crash logs, from two different versions, as the 50.14 update happened inbetween them. I will put both crashlogs here. Pre-50.14: 0> Dwarf_Fortress!std::_Init_locks::operator=+0x810A76 1> Dwarf_Fortress!std::_Init_locks::operator=+0x810BE9 2> KERNELBASE!UnhandledExceptionFilter+0x1E7 3> ntdll!memset+0x1218 4> ntdll!_C_specific_handler+0x96 5> ntdll!_chkstk+0x11F 6> ntdll!RtlRaiseException+0x484 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress!std::_Init_locks::operator=+0xFCDA07 9> Dwarf_Fortress!std::_Init_locks::operator=+0x1027023 10> Dwarf_Fortress!std::_Init_locks::operator=+0x106FE53 11> Dwarf_Fortress!std::_Init_locks::operator=+0x5DC6B1 12> Dwarf_Fortress!std::_Init_locks::operator=+0x614DDE 13> Dwarf_Fortress!std::_Init_locks::operator=+0x918B25 14> Dwarf_Fortress!std::_Init_locks::operator=+0x643894 15> Dwarf_Fortress!std::_Init_locks::operator=+0x644C49 16> SDL2!SDL_DYNAPI_entry+0x799D7 17> SDL2!SDL_DYNAPI_entry+0x12EEDE 18> ucrtbase!configthreadlocale+0x92 19> KERNEL32!BaseThreadInitThunk+0x14 20> ntdll!RtlUserThreadStart+0x21 Post-50.14: 0> Dwarf_Fortress+0x85C876 1> Dwarf_Fortress+0x85CA19 2> KERNELBASE!UnhandledExceptionFilter+0x1E7 3> ntdll!memset+0x1218 4> ntdll!_C_specific_handler+0x96 5> ntdll!_chkstk+0x11F 6> ntdll!RtlRaiseException+0x484 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0x1032657 9> Dwarf_Fortress+0x108D153 10> Dwarf_Fortress+0x10D5A4B 11> Dwarf_Fortress+0x622E31 12> Dwarf_Fortress+0x147038 13> Dwarf_Fortress+0x65C9B1 14> Dwarf_Fortress+0x96A235 15> Dwarf_Fortress+0x68BCDF 16> Dwarf_Fortress+0x68D249 17> SDL2!SDL_DYNAPI_entry+0x799D7 18> SDL2!SDL_DYNAPI_entry+0x12EEDE 19> ucrtbase!configthreadlocale+0x92 20> KERNEL32!BaseThreadInitThunk+0x14 21> ntdll!RtlUserThreadStart+0x21 The post-50.14 crash logs vary a little on the lines formatted like 'Dwarf_Fortress+0x10D5A4B'. This crash will always happen, and I have a save file from the very last moment the save can be saved. This is when the trader has immediately left the map. One moment later, the game cannot save, and will crash when trying to. | ||||
Steps To Reproduce | Ping me on the discord and I can provide save files, crash logs, videos, etc. I am 'theblunatic', and I'll try to respond quickly. I can provide save files from before the traders arrive to the very moment they leave. I don't know how it would be reproduced from a fresh save. | ||||
Additional Information | I'm not too familiar with how the bug tracker works, so if there is anything I can do to make this report better let me know. | ||||
Tags | crash | ||||
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https://dffd.bay12games.com/file.php?id=17212 Here's the latest save I can make |
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To confirm, "Pre-50.14" is 50.13 and "Post-50.14" is 50.14? I can add the exact version numbers, which will help Bay12 analyze your crash log more effectively. |
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Yes, that is correct |
Date Modified | Username | Field | Change |
---|---|---|---|
2024-10-05 13:41 | TheBlunatic | New Issue | |
2024-10-05 13:41 | TheBlunatic | Tag Attached: crash | |
2024-10-05 15:03 | TheBlunatic | Note Added: 0042385 | |
2024-10-07 09:34 | lethosor | Note Added: 0042391 | |
2024-10-07 10:29 | TheBlunatic | Note Added: 0042392 | |
2024-10-07 10:31 | TheBlunatic | Note Edited: 0042392 |