View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013041 | Dwarf Fortress | Adventure Mode -- Travel | public | 2024-12-03 13:34 | 2024-12-03 13:34 |
Reporter | Arcadefirefan | Assigned To | |||
Priority | high | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam version | OS | Windows 10 | OS Version | 19045.5131 |
Product Version | 51.01-beta | ||||
Summary | 0013041: Entering travel/map screen as werecreature crashes game in Adventure mode | ||||
Description | I became a werecreature by using the dice at shrines in adventure mode. For a while I was able to use the map, travelling to kobold camps to kill them, and then killing animals to level up my fighting skill. However at some point, after I killed all the kobolds at a few camps and killed some animals, including ravens, horses, and stray dogs, the game would crash if it entered the travel screen, tried to rest (also enters the travel screen) and waiting (also enters the travel screen). It crashes every time when I do this, i have tested it 10+ times. I am specifically a human swordsman, who is transformed into a were-lizard. | ||||
Steps To Reproduce | 1. Become were-creature/transform into were-creature 2. Use the map screen to go to to camps and kill enemies. 3. Kill animals? Maybe level up fighting skills? 4. Enter travel screen, rest, or use the wait option. | ||||
Additional Information | Here are some crash logs with dates: 2024-10-27 Adventure mode Version 51.01 0> Dwarf_Fortress+0x9D9326 1> Dwarf_Fortress+0x9D94C9 2> KERNELBASE!UnhandledExceptionFilter+0x1E7 3> ntdll!memset+0x1218 4> ntdll!_C_specific_handler+0x96 5> ntdll!_chkstk+0x11F 6> ntdll!RtlRaiseException+0x484 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0xB30820 9> Dwarf_Fortress+0x7DB4C 10> Dwarf_Fortress+0x6FCE8 11> Dwarf_Fortress+0x6E5F5 12> Dwarf_Fortress+0x79C98 13> Dwarf_Fortress+0xAF3232 14> Dwarf_Fortress+0x808B7F 15> Dwarf_Fortress+0x80A0B9 16> SDL2!SDL_DYNAPI_entry+0x799D7 17> SDL2!SDL_DYNAPI_entry+0x12EEDE 18> ucrtbase!configthreadlocale+0x92 19> KERNEL32!BaseThreadInitThunk+0x14 20> ntdll!RtlUserThreadStart+0x21 2024-10-28 Adventure mode Version 51.01 0> Dwarf_Fortress+0x9D9326 1> Dwarf_Fortress+0x9D94C9 2> KERNELBASE!UnhandledExceptionFilter+0x1E7 3> ntdll!memset+0x1218 4> ntdll!_C_specific_handler+0x96 5> ntdll!_chkstk+0x11F 6> ntdll!RtlRaiseException+0x484 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0xA58003 9> Dwarf_Fortress+0xC6BED8 10> Dwarf_Fortress+0x12E5F7E 11> Dwarf_Fortress+0x12E2B51 12> Dwarf_Fortress+0x74738E 13> Dwarf_Fortress+0x733EE6 14> Dwarf_Fortress+0xAF3232 15> Dwarf_Fortress+0x808B7F 16> Dwarf_Fortress+0x80A0B9 17> SDL2!SDL_DYNAPI_entry+0x799D7 18> SDL2!SDL_DYNAPI_entry+0x12EEDE 19> ucrtbase!configthreadlocale+0x92 20> KERNEL32!BaseThreadInitThunk+0x14 21> ntdll!RtlUserThreadStart+0x21 2024-12-03 Adventure mode Version 51.01 0> Dwarf_Fortress+0x9EBDA6 1> Dwarf_Fortress+0x9EBF49 2> KERNELBASE!UnhandledExceptionFilter+0x1E7 3> ntdll!memset+0x1218 4> ntdll!_C_specific_handler+0x96 5> ntdll!_chkstk+0x11F 6> ntdll!RtlRaiseException+0x484 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0xA72FB3 9> Dwarf_Fortress+0xC8A158 10> Dwarf_Fortress+0x133B66E 11> Dwarf_Fortress+0x1338231 12> Dwarf_Fortress+0x74B530 13> Dwarf_Fortress+0x737D07 14> Dwarf_Fortress+0xB0D7C5 15> Dwarf_Fortress+0x81AE5F 16> Dwarf_Fortress+0x81C3A9 17> SDL2!SDL_DYNAPI_entry+0x799D7 18> SDL2!SDL_DYNAPI_entry+0x12EEDE 19> ucrtbase!configthreadlocale+0x92 20> KERNEL32!BaseThreadInitThunk+0x14 21> ntdll!RtlUserThreadStart+0x21 | ||||
Tags | 51.01-beta26, adventurer mode, Travel, werecreature | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-12-03 13:34 | Arcadefirefan | New Issue | |
2024-12-03 13:34 | Arcadefirefan | Tag Attached: 51.01-beta26 | |
2024-12-03 13:34 | Arcadefirefan | Tag Attached: adventurer mode | |
2024-12-03 13:34 | Arcadefirefan | Tag Attached: Travel | |
2024-12-03 13:34 | Arcadefirefan | Tag Attached: werecreature |