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IDProjectCategoryView StatusLast Update
0013064Dwarf FortressAdventure Mode -- Combatpublic2025-01-11 12:05
ReporterMaquinoide Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status newResolutionopen 
PlatformSteam 
Product Version51.01-beta 
Summary0013064: Everytime i try to attack this one specific lion, my game crashes
DescriptionI went to a dungeon, easily killed the first 3 goblins because of my vampire dwarf and when i went to try to hammer the head of a lion, my game suddently crashes. It doesnt crash instantly when you autoattack the lion but it does crash every time when you try to manually choose your attack.
Steps To Reproduce1. Open the save on https://dffd.bay12games.com/file.php?id=17289
2. Walk east and enter the dungeon
3. Kill the first goblins or just walk straight to the lion
4. Try to attack the lion
Additional InformationMy latest crashlog from the lion incident:

Adventure mode Version 51.01
0> Dwarf_Fortress+0x9FDE86
1> Dwarf_Fortress+0x9FE029
2> KERNELBASE!UnhandledExceptionFilter+0x1E7
3> ntdll!memset+0x1218
4> ntdll!_C_specific_handler+0x96
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress+0x159C5B
9> Dwarf_Fortress+0x7C1F29
10> Dwarf_Fortress+0x7C7930
11> Dwarf_Fortress+0xA2A4F9
12> Dwarf_Fortress+0x749682
13> overlay_plug+0x1DA24
14> Dwarf_Fortress+0xA033C7
15> Dwarf_Fortress+0x82C9A5
16> Dwarf_Fortress+0x82DF89
17> SDL2!SDL_DYNAPI_entry+0x799D7
18> SDL2!SDL_DYNAPI_entry+0x12EEDE
19> ucrtbase!configthreadlocale+0x92
20> KERNEL32!BaseThreadInitThunk+0x14
21> ntdll!RtlUserThreadStart+0x21
Tags51.01-beta27

Activities

bralbaard

2025-01-09 13:08

reporter   ~0042485

Bug 0013062 also affects lions, and occurs when the game seems to try and access certain information about animals. This bug might be related?

Reprom

2025-01-11 11:33

reporter   ~0042488

Last edited: 2025-01-11 11:46

Not sure if this is related to this bug, or even relevant, but had sometihng similar happend. This time in fortres mode, but to a specific (claimed) hen. Crashlog identical until line 9 to 14.

Fortress mode Version 51.01
0> Dwarf_Fortress+0x9FDE86
1> Dwarf_Fortress+0x9FE029
2> KERNELBASE!UnhandledExceptionFilter+0x1E7
3> ntdll!memset+0x1218
4> ntdll!_C_specific_handler+0x96
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress+0x159C5B
9> Dwarf_Fortress+0xFD660
10> Dwarf_Fortress+0x37C3EE
11> Dwarf_Fortress+0x806ADB
12> Dwarf_Fortress+0xA033C7
13> Dwarf_Fortress+0x82C9A5
14> Dwarf_Fortress+0x82DF89
15> SDL2!SDL_DYNAPI_entry+0x799D7
16> SDL2!SDL_DYNAPI_entry+0x12EEDE
17> ucrtbase!configthreadlocale+0x92
18> KERNEL32!BaseThreadInitThunk+0x14
19> ntdll!RtlUserThreadStart+0x21

warofwest

2025-01-11 12:05

reporter   ~0042489

Similar issue for me, not certain if it was when attacking a lion (several mythic animals were around, I think I was able to attack some of them without problem).

Adventure mode Version 51.01
0> Dwarf_Fortress+0x9FDE86
1> Dwarf_Fortress+0x9FE029
2> KERNELBASE!UnhandledExceptionFilter+0x1E7
3> ntdll!memset+0x1218
4> ntdll!_C_specific_handler+0x96
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress+0x159C5B
9> Dwarf_Fortress+0x7C1F29
10> Dwarf_Fortress+0x7C7930
11> Dwarf_Fortress+0xA2A4F9
12> Dwarf_Fortress+0x749682
13> Dwarf_Fortress+0xA033C7
14> Dwarf_Fortress+0x82C9A5
15> Dwarf_Fortress+0x82DF89
16> SDL2!SDL_DYNAPI_entry+0x799D7
17> SDL2!SDL_DYNAPI_entry+0x12EEDE
18> ucrtbase!configthreadlocale+0x92
19> KERNEL32!BaseThreadInitThunk+0x14
20> ntdll!RtlUserThreadStart+0x21

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Issue History

Date Modified Username Field Change
2025-01-09 08:28 Maquinoide New Issue
2025-01-09 08:29 Maquinoide Tag Attached: 51.01-beta27
2025-01-09 13:08 bralbaard Note Added: 0042485
2025-01-11 11:33 Reprom Note Added: 0042488
2025-01-11 11:43 Reprom Note Edited: 0042488
2025-01-11 11:46 Reprom Note Edited: 0042488
2025-01-11 12:05 warofwest Note Added: 0042489