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IDProjectCategoryView StatusLast Update
0013130Dwarf FortressCreaturespublic2025-03-26 11:33
ReporterGnomeknight Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformMicrosoft WindowsOSWindows 10 ProOS Version22H2
Product Version51.08 
Summary0013130: Water buffalo get a negative thought from being caught in the rain
DescriptionWhen caught in the rain, water buffalo get a negative thought ("is [annoyed/dejected/exasperated/grouchy] when caught in the rain").

Water buffalo should not develop a negative thought from being outside while it is raining. Instead, they should get a positive thought, because they need rain and humidity to thermoregulate on dry land in real life. In years without a lot of rainfall, they are forced to relocate to permanent wetlands, or else they die horrible deaths from heatstroke.

Let them be unbothered. Moisturized. Happy. In their lane. Focused. Flourishing.
Steps To ReproduceThis bug was first noticed during a Fortress Mode playthrough. In order to reproduce it, the following steps were taken:

1.) A new object testing arena world was created. The selected world type was "small arena" because of the map's lack of protection from rainfall.

2.) The game was paused, and weather/temperature/time settings were recorded as follows: no cumulus clouds, no stratus, no fog, warm, noon. (These are the default settings.)

3.) A sample of 100 water buffalo (50 cows, 50 bulls) was spawned onto the map's grass tiles (dense field sedge) for testing. To prevent infighting, all water buffalo in the sample were members of Side 0000001. Bulls and cows were segregated into two separate cohorts based on sex, and were placed at opposite sides of the map. All water buffalo in Sample 1(a) were between the ages of 4–6 years old, healthy, and had no equipment, skills, recent thoughts, memories, values, preferences, or needs. No conditions were checked off.

4.) The personality facets of each water buffalo were assessed. 19% of the sample (8 cows, 11 bulls) "does not mind being outdoors, at least for a time," 10% (4 cows, 6 bulls) "likes working outdoors and grumbles only mildly at inclement weather," and the remaining 71% (38 cows, 33 bulls) did not have any outdoor/weather-specific personality facets.

5.) The game was unpaused and immediately paused again, and all water buffalo were checked to see if they had developed any recent thoughts. None had.

6.) The weather settings were changed from "no cumulus clouds" to "many cumulus (rain)." Stratus, fog, temperature, and time settings were left unchanged.

7.) The game was unpaused and immediately paused again, and all water buffalo were assessed to record their reaction. All of them had developed the negative thought "is [annoyed/dejected/exasperated/grouchy] when caught in the rain."
Additional InformationThere's some other creatures/animal people that this applies to (e.g. hippos, amphibian men, giant slugs), but I don't know whether to make separate reports for those or compile them all under here.
Tagsanimals, creatures, livestock, Rain, thoughts, Weather

Activities

Quietust

2025-03-26 11:32

reporter   ~0042618

Last edited: 2025-03-26 11:33

This sounds more like a feature request - there is currently no logic for creatures to ever get happy thoughts from being rained on, only negative thoughts of varying magnitude (based on personality data).

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Issue History

Date Modified Username Field Change
2025-03-26 11:01 Gnomeknight New Issue
2025-03-26 11:01 Gnomeknight Tag Attached: animals
2025-03-26 11:01 Gnomeknight Tag Attached: creatures
2025-03-26 11:01 Gnomeknight Tag Attached: livestock
2025-03-26 11:01 Gnomeknight Tag Attached: Rain
2025-03-26 11:01 Gnomeknight Tag Attached: thoughts
2025-03-26 11:01 Gnomeknight Tag Attached: Weather
2025-03-26 11:32 Quietust Note Added: 0042618
2025-03-26 11:33 Quietust Note Edited: 0042618