View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013164 | Dwarf Fortress | Dwarf Mode -- Raids | public | 2025-05-04 01:28 | 2025-05-19 08:46 |
Reporter | Bumber | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows | OS Version | 8.1 |
Product Version | 51.11 | ||||
Summary | 0013164: Camping army controllers show up as blank missions, can be cancelled/deleted | ||||
Description | When you send a squad out to raid, it occasionally sets up camp and splits into two armies. The controllers for these armies have the CAMP and GUARD goal types. These controllers show up on the Missions screen as blank entries. These "missions" can be cancelled by clicking the red X next to them, resulting in the deletion of the controller and the related squad possibly being stranded. | ||||
Steps To Reproduce | 1. Send a squad out to raid a nearby site. 2. Keep checking the Missions menu on the world screen. 3. Notice two new blank missions in the menu. 4. Cancel one or both of them. 5. Closing and reopening the world map also allows the original mission to be cancelled. | ||||
Additional Information | A vanilla non-DFHack save demonstrating the issue is here: https://dffd.bay12games.com/file.php?id=17413 The controllers are currently present and able to be removed from the Missions screen. Letting the game proceed as normal may have dwarves captured/killed, with the result reflected in the squad positions. Some might return. Deleting the last mission has only the commander return, with the other 2 dwarves stranded. Deleting the middle mission returns the other 2 dwarves, but not the commander. Deleting both aborts the mission and returns all dwarves. (They're each given a MOVE_TO_SITE controller.) Only the commander is announced, not the squad name. (It might be possible for nobody to return in larger worlds, with the target in a different regional tile?) | ||||
Tags | No tags attached. | ||||
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Re: (It might be possible for nobody to return in larger worlds, with the target in a different regional tile?) It looks like this happens in saves that already exhibit the stuck army issue? This bug could be useful in replicating that particular issue, but seems otherwise separate. |
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I think this is what happened to one of my squads in my last game - only the commander returned... Sent the squad to retrieve cosmic cloudstuff from a site I've previously cleared from all defenders. Maybe I've accidentally cancelled something on the missions screen. In the report it said one of the dwarves (not the commander) got the cosmic cloudstuff. I exported the save and looked at it in Legends mode. After every previous mission, when the squad returned, it says [Urist McDwarf] settled in [My Fortress Name]. After the last mission it says [Urist McDwarf] settled in [A Completely Different Fortress Name]. I looked at that other fortress. In Legends it has been wiped out by a forgotten beast, and at the present time it has no population. Sending a squad there to explore yields nothing. |
Date Modified | Username | Field | Change |
---|---|---|---|
2025-05-04 01:28 | Bumber | New Issue | |
2025-05-06 18:14 | Bumber | Note Added: 0042685 | |
2025-05-19 08:46 | eliotcougar | Note Added: 0042716 |