View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013187 | Dwarf Fortress | Technical -- General | public | 2025-05-28 17:04 | 2025-05-28 17:04 |
Reporter | IdElfTharnas | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | N/A |
Status | new | Resolution | open | ||
Platform | Classic | OS | Linux (Fedora 40) | OS Version | 6.8.9-100 |
Product Version | 51.10 | ||||
Summary | 0013187: Game segfaults after brawl | ||||
Description | Some short-ish time after a brawl, the game segfaults. | ||||
Steps To Reproduce | The exact trigger for the segfault is unclear, but it occurred after one brawl, many dead, many hospitalized, then after loading previous save, events unfolded differently, but a brawl occurred again several in-game months later and it segfaulted again. After loading again, it crashed again on the same date. I attempted to make changes, such as removing all stockpiles, but it occurred again at the same date. I tried loading the save in version 51.11 and the game played through that date, but did segfault eventually - maybe two in-game months later. Consistent, but not reproduced per se. | ||||
Additional Information | Will try to retain coredump and save data. | ||||
Tags | fault, segmentation | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2025-05-28 17:04 | IdElfTharnas | New Issue | |
2025-05-28 17:04 | IdElfTharnas | Tag Attached: fault | |
2025-05-28 17:04 | IdElfTharnas | Tag Attached: segmentation |