View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013251 | Dwarf Fortress | Dwarf Mode -- Raids | public | 2025-08-10 18:02 | 2025-08-17 12:37 |
Reporter | MortStrudel | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows 10 | ||
Product Version | 52.03 | ||||
Summary | 0013251: Squad members still getting stuck while raiding other sites | ||||
Description | Dwarves continue to get stuck traveling when sent on raids despite recent changes. The squad itself usually returns, but one or more members of the squad is left behind, still described as 'Traveling' by the game, and never return to the fortress. Stuck dwarves tend to remain on the squad list, and if the commander/captain is still in the fort you can remove the stuck dwarf from the squad and replace them with someone else. This does not trigger them to return, however. | ||||
Steps To Reproduce | 1. Continue active game on the attached save file, under Military Test Start. 2. Send the existing squad on a mission (set as Raid) to an adjacent goblin dark pit. 3. Wait for them to return. 4. Observe that one dwarf (the exact dwarf changes) remains stuck traveling, despite not dying in the mission report. | ||||
Additional Information | This pair of save files shows the before and after effects of the bug. https://dffd.bay12games.com/file.php?id=17514 | ||||
Tags | No tags attached. | ||||
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Same issue. |
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I have observed that this drastically increased after .52.03 went live. In a full squad, 40%+ do not return from a mission only a few map tiles away. It may be of interest that the dwarves who do return - if any do - show multiple routes to the destination, indicating that there may(?) have been a pathing change so the squad doesn't move as a unit but each unit's path is being calculated individually? Whatever the reason, sending missions is very broken at the moment. |
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I am getting the same issue. Sent two full squads against a small goblin site (0000019:0000010 goblins). Never returned. Sent another squad after them. Then another. Then another. All just disappeared into the void. |
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I was told to throw in my 2 cents. Since the last update, new worlds I've generated come with the following error in the errorlog: "camp order missing parent -- army will camp forever". And as far as I can tell that means that the dwarves go out and immediate forget which site they're supposed to return to after the mission. They're instead wandering around lost in the fog of Armok looking for a null site called "", sometimes breaking out of it when they get close to a site of your civ, increasingly likely if they have family there... or so I hear. I haven't sent any missions myself. I've tested this with vanilla world generation. |
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I am experiencing the same issue. |
Date Modified | Username | Field | Change |
---|---|---|---|
2025-08-10 18:02 | MortStrudel | New Issue | |
2025-08-12 18:05 | uuuhdavid | Note Added: 0042829 | |
2025-08-14 14:40 | iamblichos | Note Added: 0042830 | |
2025-08-16 07:59 | sternum | Note Added: 0042832 | |
2025-08-16 08:46 | zandarndd | Note Added: 0042833 | |
2025-08-17 12:37 | madjanni | Note Added: 0042836 |