|
|
Reporter | Watt | Assigned To | | |
---|
Priority | low | Severity | trivial | Reproducibility | sometimes |
---|
Status | new | Resolution | open | |
---|
Product Version | 52.04 | |
---|
|
|
Summary | 0013287: Necromancer tower is at “war”, yet has peace in the tower’s description. |
---|
Description | A nearby Necromancer tower, (sometimes multiple), regardless of their relations with you, will eventually send an undead force to invade your fortress. On the world map their building ‘tile’ will be outlined orange as if they were at war with us. However, in the description for the tower will label it as being at “peace” with us. |
---|
Steps To Reproduce | Create any size of world. 250 or even 500 year history generation is recommended, since that usually produces more Necromancer towers. Embark near the tower, but not close enough that the game warns you about the nearby necromancer tower. (I’m pretty sure embarking too close automatically has them start off with them at war with you.) Usually sometime during the second year during autumn, they’ll send an invasion force and the bug will happen. |
---|
Additional Information | It only happens if the nearby Necromancer towers aren’t automatically at war with you upon embarking. |
---|
Tags | No tags attached. |
---|
|
|