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IDProjectCategoryView StatusLast Update
0013295Dwarf FortressPathfindingpublic2025-09-27 16:31
Reporterheavymcd Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version52.04 
Summary0013295: Dwarves won't path into "farmed" obsidian
DescriptionFlooded a chamber with Magma. Flooded with water, to create obsidian. Entered the chamber with Channel orders. Once the dwarves wind up on the lower Z-level, they will not climb back up. Not to Channel, not to exit.

Further, even if I mine in from the save Z-level with Mine command, they won't mine more than 1 block deep from the doors. I get an error that they can't find path, dig order canceled.
Steps To ReproduceThe block description went away, I believe this was "Steps to Reproduce:"

Flood a chamber with Magma, with an available entry via magma-safe door
Flood level above with water, and allow to drain away, leaving obsidian
Assign a Dig/Mine order for the newly created Magma. It will not mine more than one block into the room.

Alternately, channel from above, similar issue with pathing.

Have replicated now on 3 different worldgens.
Additional InformationRunning on Win11 Pro ARM, in Parallels on a MacBook Pro.

Previously had no issue "obsidian farming" via this same method.
Tags0.52.4

Activities

Ziusudra

2025-09-27 16:16

reporter   ~0042909

Last edited: 2025-09-27 16:31

Is temperature turned off in the game settings? Magma sets tiles as too hot to path through, even with temp off and then they never cool down.

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Issue History

Date Modified Username Field Change
2025-09-26 20:06 heavymcd New Issue
2025-09-26 20:06 heavymcd Tag Attached: 0.52.4
2025-09-27 16:16 Ziusudra Note Added: 0042909
2025-09-27 16:31 Ziusudra Note Edited: 0042909