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IDProjectCategoryView StatusLast Update
0013331Dwarf FortressAdventure Mode -- Travelpublic2025-11-21 11:50
ReporterSquirrelTeeth Assigned ToToady One  
PrioritynormalSeverityminorReproducibilitysometimes
Status resolvedResolutionfixed 
PlatformSteamOSWindowsOS Version10 Home
Product Version53.02 
Fixed in Version53.06 
Summary0013331: Companions turn hostile during animal encounter
Descriptioneither from encountering animals while walking on the world map or being interrupted from sleeping in the wild, traveling companions enter "No Quarter" status and fight the player character as well as each other.
Steps To ReproduceGenerate a new world and embark on adventure mode with a single player character
Find 2-3 armed and armored individuals to join you for reason, adventure
Wander in the wilds on the world map or sleep outside until encountering a pack of hostile animals
Carnage ensues
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Issue History

Date Modified Username Field Change
2025-11-05 16:33 SquirrelTeeth New Issue
2025-11-21 11:50 Toady One Assigned To => Toady One
2025-11-21 11:50 Toady One Status new => resolved
2025-11-21 11:50 Toady One Resolution open => fixed
2025-11-21 11:50 Toady One Fixed in Version => 53.06