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IDProjectCategoryView StatusLast Update
0013447Dwarf FortressTechnical -- Renderingpublic2026-01-13 07:56
ReporterQuietust Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version53.10 
Summary0013447: In ASCII mode, Brook surface tiles don't animate correctly
DescriptionWhen in ASCII mode, Brooks only render about 25% of their surface tiles as alternating "~"/"≈" symbols when filled with water - the rest of them display a gray "∞" symbol, normally used when the brook is dried up or frozen.

Investing with DFHack, it looks like only tiles of type STREAM_BED_TOP are animating correctly, while STREAM_BED_TOP2, STREAM_BED_TOP3, and STREAM_BED_TOP4 (which were added in version 50.01 for increased visual diversity in Premium Graphics mode) do not animate at all.
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Date Modified Username Field Change
2026-01-13 07:56 Quietust New Issue