View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0013478 | Dwarf Fortress | Adventure Mode -- General | public | 2026-02-19 12:13 | 2026-03-08 15:59 |
| Reporter | Bumber | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | new | Resolution | open | ||
| Platform | Steam | OS | Windows | OS Version | 8.1 |
| Product Version | 53.08 | ||||
| Summary | 0013478: Adventurer exiting minecart sometimes breaks ability to stand in tile | ||||
| Description | I haven't determined the exact cause, but sometimes the game permanently thinks there's another unit in the tile where an adventurer exits a minecart, forcing them to stand every time they step into the tile. It's somewhat rare, but in one case I had collided with the ground and been thrown out, and in another had collided with a second minecart and walked out. | ||||
| Tags | No tags attached. | ||||
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*Description should read "go prone" not "stand" |
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Figured out how to replicate consistently: 1. Ride minecart, pushing off in a direction. 2. Push again while riding (preferably in opposite direction). Adventurer goes prone in cart. 3. Stand up. 4. Step away from cart. Adventurer goes prone again. 5. Stand up. 6. Walk towards cart. Forced prone. 7. Can't stand up, somebody's in the way. |