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IDProjectCategoryView StatusLast Update
0013531Dwarf FortressDwarf Mode -- Buildings, Generalpublic2026-07-28 21:39
ReporterBigDinner1 Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformSteamOSWindows  
Product Version53.15 
Summary0013531: Phantom Depot
DescriptionMy Depot disappeared I just clicked on it so i built a new one the traders treat the missing one like It's still there and refuse to go to the new one
Additional InformationThis is on an unmodded game and It's the steam version
Tags53.15, AI, trade depot, traders

Activities

BigDinner1

2026-07-26 13:04

reporter   ~0043272

Last edited: 2026-07-26 13:09

The Traders just stand in the spot where the old depot was and refuse to go to the new one. I also can't build over where the depot used to be. I've restarted the game multiple times

JasonMel

2026-07-28 13:24

reporter   ~0043275

Last edited: 2026-07-28 13:25

You can make a building invisible by examining the building and toggling the visibility (the eye button) of the permanent building parts (the house icon). If you use the tool for removing designations, you can select "Remove hidden designations" and click the building's center tile, the building should reappear.

Having said that, it does seem like a bug that you can hide items but the information pane that shows what you're pointing at still lists the items, while pointing at a hidden building shows nothing in that pane.

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Issue History

Date Modified Username Field Change
2026-07-26 13:01 BigDinner1 New Issue
2026-07-26 13:01 BigDinner1 Tag Attached: 53.15
2026-07-26 13:01 BigDinner1 Tag Attached: AI
2026-07-26 13:01 BigDinner1 Tag Attached: trade depot
2026-07-26 13:01 BigDinner1 Tag Attached: traders
2026-07-26 13:04 BigDinner1 Note Added: 0043272
2026-07-26 13:04 BigDinner1 Note Edited: 0043272
2026-07-26 13:09 BigDinner1 Note Edited: 0043272
2026-07-28 13:24 JasonMel Note Added: 0043275
2026-07-28 13:25 JasonMel Note Edited: 0043275