View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0013560 | Dwarf Fortress | Dwarf Mode -- Diplomacy | public | 2026-11-11 03:16 | 2026-11-11 03:16 |
| Reporter | JasonMel | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Platform | PC | OS | Windows 10 Home | OS Version | 22H2 |
| Summary | 0013560: Messenger can go on generic "Diplomacy" mission; these and even failed "Make contact" missions make contact | ||||
| Description | It's possible on the world screen to click on a site, click Diplomacy, and assign a messenger without choosing a specific proposal like "Make contact". The messenger will travel to the site and immediately return home in the usual travel time frame. If this is done on a site with which your status is "No contact", the messenger will travel to the site for a generic "Diplomacy" mission and return to the fort. There will be no report, but it will result in making contact with the site, as though a "Make contact" mission had been completed. The site's status will then be "Peace". (Usually, "Make contact" results in a report in which the skills of the messenger are put to use in negotiations with the representative at the site, but these checks seem to be bypassed when no mission proposal is selected.) | ||||
| Additional Information | I also "failed" a Make contact mission that actually succeeded. A civ that was allied to my civ had not yet made contact with my fort, so I sent a messenger on a Make contact mission. Upon return, her report was that her counterpart saw through her motives and rejected the proposal. However, the fort is now in contact with that civ, which is now listed as alliance instead of no contact. Maybe alliances should start out already in contact? | ||||
| Tags | 53.16 | ||||