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IDProjectCategoryView StatusLast Update
0013562Dwarf FortressTechnical -- Input/Keybinding/Macrospublic2026-11-12 14:14
ReporterJasonMel Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformPC (itch.io)OSWindows 10 HomeOS Version22H2
Summary0013562: Screen jumps when mouse-panning to screen edge
Description(As usual, to pan the main view, hold down the mouse wheel as a button and move the mouse.) Panning in this way to the left or top edge of the screen causes the terrain to jump (i.e., causes the viewport to jump in the opposite direction) according to the following rule. Take point C to be the point on the screen at which the collision with the screen edge occurs. Panning to the left edge causes the terrain to jump up by an amount equal to Cy. Panning to the top edge causes the terrain to jump left by an amount equal to Cx.

Panning along the left or top edges does not produce any terrain movement. The terrain is locked in position until the mouse, with wheel still depressed, is moved away from the edge, at which time the terrain jumps back to where it would have been without the collision.

Panning without colliding with a screen edge, or while panning into or along the right or bottom edge, does not produce this jumping or locking effect.
Additional InformationFullscreen during testing. Have not tested un-maximized windowed mode.
Tags53.16

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Issue History

Date Modified Username Field Change
2026-11-12 14:13 JasonMel New Issue
2026-11-12 14:14 JasonMel Tag Attached: 53.16