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IDProjectCategoryView StatusLast Update
0001488Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2014-01-22 12:28
ReporterProteus Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionunable to reproduce 
PlatformAMD 2.2 GHzOSWindows1OS VersionXP
Product Version0.31.03 
Summary0001488: Cleaning Weapontrap... Job vanished after forbidding and reclaiming trap
DescriptionDuring an ambush I had a weapontrap which killed a goblin and afterwards required cleaning to get reactivated again.
Before the claning job could get executed I forbade everything at the entrance area, so that my workers wouldn´t go out and get slaughtered.
The cleaning job for the forbidden weaponrap vvanished, as was expected.

Now, after the goblins have been defeated I reclaimed the trap and everything else, expecting the cleaning job for the trap would reappear.

This however didn´t happen, the trap is dark red which obviously means it is deactivated, but there is no cleaning job to activate it again.
Steps To Reproduce1. Build a weapon trap
2. Let goblins activate the trap until it is stuck and requires cleaning
3. Forbid the weapon trap and everything else via zone-forbid ([d]->[b]->[f])
4. Reclaim via zone reclaim ([d]->[b]->[c])
5. No cleaning job will be visible and the trap remains deactivated
TagsNo tags attached.

Activities

user6

2010-04-24 11:21

  ~0004901

Are you sure you reclaimed ALL the components of the trap? ('t' over it to check)

If so, and if this behavior persists through a save/load, it might be helpful to upload a save to http://dffd.wimbli.com/

Proteus

2010-04-24 12:30

reporter   ~0004909

Last edited: 2010-04-24 12:56

Well, I used [d]->[b]->[c] to reclaim the whole zone.
I assume this involves all components of complex buildings.

I cannot check anymore if all of the components were reclaimed,
as meanwhile I have deconstructed the trap and reconstructed it again.
But as I was able to use all weapons as well as the mechanism of the old weapon trap,
I assume that everything was correctly reclaimed.

I will test the thing again as soon as I encounter the next ambush or invasion
(and hopefully one/multiple of the goblins will be victims of my weapontraps)
and produce a usable savegame in this case

user6

2014-01-22 12:28

  ~0024334

Please reopen this report or PM me on the forums once a save has been uploaded to http://dffd.wimbli.com/

Issue History

Date Modified Username Field Change
2010-04-24 05:40 Proteus New Issue
2010-04-24 11:21 user6 Note Added: 0004901
2010-04-24 12:30 Proteus Note Added: 0004909
2010-04-24 12:31 Proteus Note Edited: 0004909
2010-04-24 12:56 Proteus Note Edited: 0004909
2014-01-22 12:28 user6 Note Added: 0024334
2014-01-22 12:28 user6 Status new => resolved
2014-01-22 12:28 user6 Resolution open => unable to reproduce
2014-01-22 12:28 user6 Assigned To => user6