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IDProjectCategoryView StatusLast Update
0001542Dwarf FortressAdventure Mode -- Displaypublic2014-01-26 08:29
ReporterKhym Chanur Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
Platformx86 (AMD Athlon 7550 Dual-Core)OSWineOS Version1.1.32
Product Version0.31.03 
Summary0001542: Zombie miasma does not display in adventure mode
DescriptionAfter fighting some zombies in adventure mode, "l"ooking around shows "miasma", but there isn't any visual indication of it.
TagsFixed in 0.34.01?

Relationships

related to 0001880 resolvedToady One Gaseous secretions in arena mode cease when assuming control of a creature 

Activities

GRead

2010-04-26 04:44

reporter   ~0005107

Given that visible miasma obscure tiles, isn't this intended? It's just an odor after all, you only need to see it in dwarf mode because A: it gives dwarfs bad thoughts and B: you wouldn't otherwise know it was there.

user6

2010-04-26 09:53

  ~0005133

GRead is possibly right.

Khym Chanur

2010-04-26 22:33

reporter   ~0005285

I think it would add a bit of flavor to the game to see miasma billowing around the zombies, as long as it didn't obscure important things.

Issue History

Date Modified Username Field Change
2010-04-26 02:18 Khym Chanur New Issue
2010-04-26 04:44 GRead Note Added: 0005107
2010-04-26 09:53 user6 Note Added: 0005133
2010-04-26 22:33 Khym Chanur Note Added: 0005285
2011-03-06 15:00 user6 Relationship added related to 0001880
2012-12-03 19:42 dree12 Tag Attached: Fixed in 0.34.01?
2014-01-26 08:29 user6 Status new => resolved
2014-01-26 08:29 user6 Resolution open => no change required
2014-01-26 08:29 user6 Assigned To => user6