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IDProjectCategoryView StatusLast Update
0001545Dwarf FortressTechnical -- Generalpublic2010-06-10 21:02
ReporterAreyar Assigned ToBaughn  
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformPC netbookOSWInXP SP3OS Versionrecent
Product Version0.31.03 
Fixed in Version0.31.05 
Summary0001545: Mousepointer discrepancy with display
DescriptionI am using a netbook which has a widescreen monitor, fullscreen does not display right, so DF is in windowed mode. Recently I changed the windowed mode from the default size to the advised dimensions (1280x800 IIRC).
Now with this bigger tilesize, the mouse pointer selects tiles half a tile above the pointed at tile.

It is a minor technical issue and probably more to do with my hardware than the interface.
Steps To ReproduceProbably a hardware issue.
set dimensions of windowed mode to those of fullscreen, start game as windowed, try to designate some mining and observe not-pointed-at tiles being selected.
Additional InformationUsing Samsung netbook N120
Tagsinit.txt, interface, mouse, Windowed

Activities

user6

2010-04-26 09:10

  ~0005128

Had you switched back and forth between windowed and fullscreen?

lando242

2010-04-26 14:30

reporter   ~0005186

I have the same issue. I run at a windowed res of 1280x1024 using the mayday graphics pack. I use a desktop PC with a normal 3x4 monitor. When I first start up it works as expected but sometimes is just starts happening even though I don't switch modes. It always happens if I switch modes. It also randomly fixes itself. I do switched between other tasks quite a lot (for example I'm playing DF right now) so maybe that has something to do with it.

smjjames

2010-04-26 14:38

reporter   ~0005187

Maybe you accidentially hit the fullscreen key? I used to accidentially hit it in 40D (it would crash then, but doesn't with 0.31.##), so I remapped that to a key combo I wouldn't likely hit.

The 40D## merge is underway, so maybe see how it works after that? May also want to post about it in the main thread for Mayday's graphics pack just to let him know.

Areyar

2010-04-27 03:19

reporter   ~0005320

Last edited: 2010-04-27 03:26

I haven't got any graphics packs installed (yet), waiting for the problems there to be fixed, also while bughunting less alterations is good. :)
 
I might have accidentally hit fullscreen at some point, but I don't see how that would be carried across several saves and regions.
Only thing changed was the init.txt setting for 'windowed'.

Let's wait for the D merge etc.

lando242

2010-04-27 15:27

reporter   ~0005417

I don't hit the full screen key. Its mapped to F11 for me and I don't use any keys on that row while playing. I'm not on a laptop either (full size keyboard here) so my layout is cramped or anything. Also I haven't reset the full screen resolution so if I did switch I would notice it immediately.

Areyar

2010-05-09 04:31

reporter   ~0006442

I have found the cause and a solution:

Issue:
The (windowed) screen with the big tileset is just a little bit too big for my screen resolution and so it is displayed with the top 'row' partially obscured behind the windows-titlebar.
Workaround:
Minimizing the DF-window and resizing it resets the display which is then displayed properly in line with mouse pointer, IDLE# and PAUSED indicators are properly visible now again as well.
Unfortunately information displayed at the bottom of the screen is now not visible anymore.
Solution:
Choosing a more forgiving monitor resolution or a smaller tileset should solve the entire issue. (unless mousepointers are always offset in windowed mode)

Baughn

2010-05-27 05:31

manager   ~0007381

This is solved in 31.04, right?

Areyar

2010-06-06 14:45

reporter   ~0007834

I just DLd created a world and embarked all default-like.
It seems that this displaydiscrepancy does indeed not occur in 31.05.
I'll have`to test how it deals with the altered screen dimensions I used earlier at a later time.
31.05 is a lot more forgiving about screen resizing etc that is for sure. :)
Good job Baughn!

user6

2010-06-10 21:02

  ~0008108

Sounds like this one's fixed. If it's not, feel free to reopen it.

Issue History

Date Modified Username Field Change
2010-04-26 04:27 Areyar New Issue
2010-04-26 09:10 user6 Note Added: 0005128
2010-04-26 14:30 lando242 Note Added: 0005186
2010-04-26 14:38 smjjames Note Added: 0005187
2010-04-27 03:19 Areyar Note Added: 0005320
2010-04-27 03:20 Areyar Note Edited: 0005320
2010-04-27 03:21 Areyar Tag Attached: init.txt
2010-04-27 03:21 Areyar Tag Attached: interface
2010-04-27 03:21 Areyar Tag Attached: mouse
2010-04-27 03:26 Areyar Note Edited: 0005320
2010-04-27 15:27 lando242 Note Added: 0005417
2010-05-09 04:31 Areyar Note Added: 0006442
2010-05-09 04:31 Areyar Tag Attached: Windowed
2010-05-18 12:08 Baughn Status new => assigned
2010-05-18 12:08 Baughn Assigned To => Baughn
2010-05-27 05:31 Baughn Note Added: 0007381
2010-06-06 14:45 Areyar Note Added: 0007834
2010-06-10 21:02 user6 Note Added: 0008108
2010-06-10 21:02 user6 Status assigned => resolved
2010-06-10 21:02 user6 Fixed in Version => 0.31.05
2010-06-10 21:02 user6 Resolution open => fixed
2010-06-29 07:38 user6 Category Technical => Technical -- General