View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000186 | Dwarf Fortress | Dwarf Mode -- Interface, Main View | public | 2010-04-02 15:09 | 2015-01-03 12:08 |
Reporter | Draco18s | Assigned To | Toady One | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
OS | Windows | OS Version | 7 | ||
Fixed in Version | 0.40.24 | ||||
Summary | 0000186: Building Selector Chooses Oddly | ||||
Description | I've long suspected that there was some oddness in which building the cursor considered the closest, but I was never able to figure out why or get a good indicator of why I thought it was off. http://i43.tinypic.com/x559g4.png Image depicts a scenario I just created whereby the FARTHER stockpile is selected over the closer stockpile a mere tile away. Moving the cursor left, up, or down (???) one tile selects the correct stockpile. Three tiles to the right selects the farm (as does 1 right + 2 up). | ||||
Steps To Reproduce | Three buildings near each other, but separated on the Y axis, cursor near the lower right or lower left corner selects oddly. | ||||
Tags | No tags attached. | ||||
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Is this still an issue in 0.40.xx? I can't reproduce it with the stockpile layout pictured. |
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Marking this one as resolved. Please reopen this report or PM me or another manager on the forums if you can reproduce this in 0.40.xx. |
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Reproduced with a different cursor position in 0.40.23, from Rafal99:AAAAAAAAAA1111+ BBBBBBBBBB1111+ BBBBBBBBBB1111+ BBBBBBBBBB1111+ BBBBBBBBBB1111+ 22222222211111+ 22222222221111+ 22222222222111+ 22222222222211+ 22222222222221+ 22222222222222+ 22222222222222+ +++++++++++++++ A - Stockpile A B - Stockpile B 1 - selector here selects Stockpile A 2 - selector here selects Stockpile B + - selector here or further doesn't select any of the two stockpiles |
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I tested it more and it always reproduces. Doesn't depend where on the map the stockpiles are, or what is the type of the stockpiles. To reproduce: 1. Find a flat space without any buildings 2. Make 10x1 stockpile (THE BUG ONLY REPRODUCES IF THIS STOCKPILE IS MADE FIRST!) 3. Make 10x4 stockpile directly below 4. Place selector directly below bottom-right corner of the second stockpile. 5. The the first stockpile (which is FURTHER) will get selected. |
Date Modified | Username | Field | Change |
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2010-04-02 15:09 | Draco18s | New Issue | |
2010-04-29 13:50 |
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Category | General => Dwarf Mode -- Interface, Main View |
2014-10-04 07:30 | lethosor | Note Added: 0030527 | |
2014-10-04 07:30 | lethosor | Assigned To | => lethosor |
2014-10-04 07:30 | lethosor | Status | new => feedback |
2015-01-02 14:01 | lethosor | Note Added: 0031642 | |
2015-01-02 14:01 | lethosor | Status | feedback => resolved |
2015-01-02 14:01 | lethosor | Fixed in Version | => 0.40.01 |
2015-01-02 14:01 | lethosor | Resolution | open => fixed |
2015-01-02 14:01 | lethosor | Assigned To | lethosor => Toady One |
2015-01-02 15:41 | lethosor | Note Added: 0031644 | |
2015-01-02 15:41 | lethosor | Assigned To | Toady One => lethosor |
2015-01-02 15:41 | lethosor | Status | resolved => confirmed |
2015-01-02 15:41 | lethosor | Resolution | fixed => reopened |
2015-01-02 15:41 | lethosor | Fixed in Version | 0.40.01 => |
2015-01-02 15:56 | lethosor | Note Edited: 0031644 | |
2015-01-02 15:58 | Rafal99 | Note Added: 0031645 | |
2015-01-02 15:58 | Rafal99 | Note Edited: 0031645 | |
2015-01-02 15:59 | Rafal99 | Note Edited: 0031645 | |
2015-01-02 16:01 | Rafal99 | Note Edited: 0031645 | |
2015-01-03 10:48 | Toady One | Status | confirmed => resolved |
2015-01-03 10:48 | Toady One | Fixed in Version | => Next Version |
2015-01-03 10:48 | Toady One | Resolution | reopened => fixed |
2015-01-03 10:48 | Toady One | Assigned To | lethosor => Toady One |