View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002063 | Dwarf Fortress | Adventure Mode -- Environment | public | 2010-05-24 14:01 | 2011-07-31 12:05 |
Reporter | frostilicus | Assigned To | Logical2u | ||
Priority | normal | Severity | major | Reproducibility | sometimes |
Status | resolved | Resolution | unable to reproduce | ||
Platform | Windows | OS | Windows XP | OS Version | SP3 |
Product Version | 0.31.01 | ||||
Summary | 0002063: Burning trees near ice lags game | ||||
Description | I set fire to a tree near (one square) a frozen pond, all movement in that area was slowed from almost instantaneous command-to-response to three to seven+ seconds between command-to-response. | ||||
Steps To Reproduce | Find frozen pond with tree/burnable plant nearby, set fire to tree/burnable plant, attempt to move. | ||||
Additional Information | I've only tried this once, will find another frozen pond and update with more info if necessary. | ||||
Tags | No tags attached. | ||||
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Can anyone corroborate this for 31.08? |
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Reminder sent to: frostilicus Do you have a save that reproduces this problem in 31.10? If so, it would be helpful to upload the save to http://dffd.wimbli.com/ |
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I'm marking this as unable to reproduce. I also suspect 0001899 will cover this. |
Date Modified | Username | Field | Change |
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2010-05-24 14:01 | frostilicus | New Issue | |
2010-06-23 13:16 |
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Note Added: 0009022 | |
2010-06-23 13:30 |
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Tag Attached: AWAITING UPDATE | |
2010-07-18 10:33 |
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Note Added: 0010577 | |
2010-12-23 10:14 |
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Relationship added | related to 0001899 |
2011-07-31 12:05 | Logical2u | Note Added: 0018381 | |
2011-07-31 12:05 | Logical2u | Status | new => resolved |
2011-07-31 12:05 | Logical2u | Resolution | open => unable to reproduce |
2011-07-31 12:05 | Logical2u | Assigned To | => Logical2u |
2011-07-31 12:05 | Logical2u | Tag Detached: AWAITING UPDATE |