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IDProjectCategoryView StatusLast Update
0002104Dwarf FortressDwarf Mode -- Environmentpublic2014-08-29 11:58
Reporterimmibis Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
OSWindows Vista 
Product Version0.31.04 
Summary0002104: HFS is ridiculously deep when "Number of Cavern Layers" = 0
DescriptionIf you set "Number of Cavern Layers" to 0 in the worldgen options, you get a ridiculously deep (100+ z-levels) Hell.
Steps To Reproduce1. Generate a new world (with no demons and no cavern layers).
2. Breach hell or use reveal.
Additional InformationWhen this happened I also had "Number of Demon Types" set to 0.
TagsNo tags attached.

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4maskwolf

2014-08-29 10:42

reporter   ~0029774

I'm not entirely sure this is a bug so much as a feature suggestion. There is nothing in or out of game to indicate that this wasn't intentional, afaik.

Quietust

2014-08-29 11:58

reporter   ~0029776

Last edited: 2014-08-29 11:59

The underworld itself shouldn't occupy more than a few dozen Z-levels - if it does, there might be a problem.

If, on the other hand, you end up with over a hundred Z-levels of stone between the surface and the underworld, then it's probably a geology quirk which seems to be alarmingly frequent when generating Island-style worlds (see 0004253).

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Issue History

Date Modified Username Field Change
2010-05-28 22:53 immibis New Issue
2010-05-29 00:19 user6 Summary <SPOILER> is ridiculously deep with no caverns => HFS is ridiculously deep when "Number of Cavern Layers" = 0
2014-08-29 10:42 4maskwolf Note Added: 0029774
2014-08-29 11:58 Quietust Note Added: 0029776
2014-08-29 11:59 Quietust Note Edited: 0029776