View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002200 | Dwarf Fortress | Dwarf Mode -- Embark/Setup | public | 2010-06-07 05:39 | 2014-10-27 14:44 |
Reporter | Captain Mayday | Assigned To | Toady One | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.31.05 | ||||
Fixed in Version | 0.40.15 | ||||
Summary | 0002200: DOES_NOT_EXIST does not remove creatures from embark list | ||||
Description | I've tested DOES_NOT_EXIST several times, and it seems it does not remove creatures from this list at all. Have added FANCIFUL, and that worked, but that appears to work independently to do this. | ||||
Steps To Reproduce | Add [DOES_NOT_EXIST] to an animal (I used dogs) Create world. Start Fortress, check embark. | ||||
Additional Information | Unable to check world population figures. This crashes the game. | ||||
Tags | No tags attached. | ||||
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Let me get this straight: It's letting you embark with chimeras? |
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Can confirm is still present in v0.40.09 Added DOES_NOT_EXIST tag to dog raws before world gen. Was still able to choose them at embark and they showed up in Fortress mode. Have not checked world pop figures. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-06-07 05:39 | Captain Mayday | New Issue | |
2010-06-07 15:09 | DarthCloakedDwarf | Note Added: 0007905 | |
2014-08-19 12:30 | JayJayForce | Note Added: 0029323 | |
2014-08-19 13:04 | lethosor | Assigned To | => lethosor |
2014-08-19 13:04 | lethosor | Status | new => acknowledged |
2014-08-19 13:39 |
|
Status | acknowledged => confirmed |
2014-10-27 14:44 | Toady One | Status | confirmed => resolved |
2014-10-27 14:44 | Toady One | Fixed in Version | => Next Version |
2014-10-27 14:44 | Toady One | Resolution | open => fixed |
2014-10-27 14:44 | Toady One | Assigned To | lethosor => Toady One |