View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002367 | Dwarf Fortress | Combat -- General | public | 2010-06-18 07:10 | 2010-07-25 14:20 |
Reporter | madk | Assigned To | |||
Priority | high | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Product Version | 0.31.06 | ||||
Summary | 0002367: Injured legs do not affect movement | ||||
Description | Having legs broken/severed irritatingly has seemingly absolutely no effect on how quickly a creature moves. | ||||
Steps To Reproduce | Attack something and give it grevious leg injuries It still walks as if nothing happened | ||||
Tags | body parts, combat, limbs | ||||
duplicate of | 0001534 | new | Broken/mangled limbs/joints can still be used for walking, attacking, flying |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-06-18 07:10 | madk | New Issue | |
2010-06-18 07:11 | madk | Tag Attached: 0.31.03 | |
2010-06-18 07:11 | madk | Tag Attached: body parts | |
2010-06-18 07:11 | madk | Tag Detached: 0.31.03 | |
2010-06-18 07:11 | madk | Tag Attached: combat | |
2010-06-18 07:12 | madk | Tag Attached: limbs | |
2010-06-18 07:35 |
|
Relationship added | duplicate of 0001534 |
2010-06-18 07:35 |
|
Status | new => resolved |
2010-06-18 07:35 |
|
Resolution | open => duplicate |
2010-06-18 07:35 |
|
Assigned To | => user6 |
2010-06-18 07:35 |
|
Assigned To | user6 => |
2010-06-18 07:35 |
|
Status | resolved => new |
2010-06-18 07:35 |
|
Relationship replaced | child of 0001534 |
2010-07-25 14:20 |
|
Relationship replaced | duplicate of 0001534 |
2010-07-25 14:20 |
|
Status | new => resolved |
2010-07-25 14:20 |
|
Assigned To | => user6 |