View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002367 | Dwarf Fortress | Combat -- General | public | 2010-06-18 07:10 | 2010-07-25 14:20 |
| Reporter | madk | Assigned To | |||
| Priority | high | Severity | feature | Reproducibility | always |
| Status | resolved | Resolution | duplicate | ||
| Product Version | 0.31.06 | ||||
| Summary | 0002367: Injured legs do not affect movement | ||||
| Description | Having legs broken/severed irritatingly has seemingly absolutely no effect on how quickly a creature moves. | ||||
| Steps To Reproduce | Attack something and give it grevious leg injuries It still walks as if nothing happened | ||||
| Tags | body parts, combat, limbs | ||||
| duplicate of | 0001534 | new | Broken/mangled limbs/joints can still be used for walking, attacking, flying |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-06-18 07:10 | madk | New Issue | |
| 2010-06-18 07:11 | madk | Tag Attached: 0.31.03 | |
| 2010-06-18 07:11 | madk | Tag Attached: body parts | |
| 2010-06-18 07:11 | madk | Tag Detached: 0.31.03 | |
| 2010-06-18 07:11 | madk | Tag Attached: combat | |
| 2010-06-18 07:12 | madk | Tag Attached: limbs | |
| 2010-06-18 07:35 |
|
Relationship added | duplicate of 0001534 |
| 2010-06-18 07:35 |
|
Status | new => resolved |
| 2010-06-18 07:35 |
|
Resolution | open => duplicate |
| 2010-06-18 07:35 |
|
Assigned To | => user6 |
| 2010-06-18 07:35 |
|
Assigned To | user6 => |
| 2010-06-18 07:35 |
|
Status | resolved => new |
| 2010-06-18 07:35 |
|
Relationship replaced | child of 0001534 |
| 2010-07-25 14:20 |
|
Relationship replaced | duplicate of 0001534 |
| 2010-07-25 14:20 |
|
Status | new => resolved |
| 2010-07-25 14:20 |
|
Assigned To | => user6 |