View Issue Details

IDProjectCategoryView StatusLast Update
0002510Dwarf FortressCombat -- Target Selectionpublic2014-01-27 14:09
ReporterSyndic Assigned Touser6 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
Product Version0.31.08 
Summary0002510: Dwarven children too aggressive
DescriptionI had this happen on two separate but similar occassions now: a dwarven child tries to be near its parent, ignores walls or ceilings for calculating where "near them" will be, and wanders into the goblin-killing corridor. When faced with a badly hurt goblin (might have noticed the goblin only when it stood right next to it, it happened after a corner), the child doesn't run away but rather starts beating the goblin... until the goblin regains consciousness and smashes the child into a wall, killing it. Behind the child the way to safety was free, so it could - and IMO *should* - have ran away instead of trying to fight the goblin with its feeble little fists.
TagsIntentional/Expected?

Activities

user6

2010-06-29 07:48

  ~0009302

I'm pretty sure this is just the crappy placeholder AI, rather than a bug.

user6

2014-01-27 14:09

  ~0024419

Resolving -- not sure this was ever a bug, and the upcoming release will change things.

Issue History

Date Modified Username Field Change
2010-06-29 07:25 Syndic New Issue
2010-06-29 07:47 user6 Category Dwarf Mode -- Combat => Combat -- Target Selection
2010-06-29 07:48 user6 Note Added: 0009302
2010-06-29 07:48 user6 Tag Attached: Intentional?
2010-07-12 12:03 user6 Tag Renamed Intentional? => Intentional/Expected?
2014-01-27 14:08 user6 Tag Attached: Fixed in 0.34.12?
2014-01-27 14:09 user6 Note Added: 0024419
2014-01-27 14:09 user6 Status new => resolved
2014-01-27 14:09 user6 Resolution open => no change required
2014-01-27 14:09 user6 Assigned To => user6
2014-01-27 14:09 user6 Tag Detached: Fixed in 0.34.12?