View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002518 | Dwarf Fortress | Combat -- Stuck-ins | public | 2010-06-29 16:42 | 2010-06-29 16:50 |
| Reporter | toybasher | Assigned To | Logical2u | ||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | duplicate | ||
| Product Version | 0.31.08 | ||||
| Summary | 0002518: Blunt objects can be stuck in wounds. | ||||
| Description | Exactly what it says on the tin, EVERYTHING can be stuck in, including barrels, crossbows, corpses, anvils (I cant help but giggle, anvils make a AWESOME adventmure mode weapon) socks, and the like. | ||||
| Steps To Reproduce | Pick up a object in adventure mdoe and try and attack. | ||||
| Tags | No tags attached. | ||||
| duplicate of | 0001113 | new | Blunt weapons/objects/shields can get stuck-in |