View Issue Details

IDProjectCategoryView StatusLast Update
0002650Dwarf FortressDwarf Mode -- Petspublic2010-07-15 19:33
Reporterhuk Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformMacOSMac OS XOS Version10.6.4
Product Version0.31.09 
Fixed in Version0.31.10 
Summary0002650: human merchants kill my war dogs
Descriptionfor some reason, an arriving human caravan attacks (and kills) all war dogs (chained, free walking, and assigned ones) while trying to approach the depot.

during their kill-procedure, some goblins were appearing (no siege, but an ambush)...

Steps To Reproduceget some war dogs, chain them in front of your depot and wait for a human caravan (while an ambush arrives)?

so far I did not try to reproduce this behavior.
TagsNo tags attached.

Relationships

duplicate of 0002618 resolvedToady One Merchents guards killing all animals in fortress 

Activities

ChickenLips

2010-07-12 03:57

reporter   ~0010014

Quirk with .09. Update to .10.

Logical2u

2010-07-12 04:36

manager   ~0010015

Last edited: 2010-07-12 04:36

Update from version 31.09, this was fixed in 31.10, see 0002618.

Logical2u

2010-07-15 19:33

manager   ~0010387

Oh, shoot, my plan backfired.

Issue History

Date Modified Username Field Change
2010-07-12 03:56 huk New Issue
2010-07-12 03:57 ChickenLips Note Added: 0010014
2010-07-12 04:36 Logical2u Note Added: 0010015
2010-07-12 04:36 Logical2u Relationship added duplicate of 0002618
2010-07-12 04:36 Logical2u Status new => resolved
2010-07-12 04:36 Logical2u Fixed in Version => 0.31.10
2010-07-12 04:36 Logical2u Resolution open => fixed
2010-07-12 04:36 Logical2u Assigned To => Logical2u
2010-07-12 04:36 Logical2u Note Edited: 0010015
2010-07-15 19:33 Logical2u Status resolved => assigned
2010-07-15 19:33 Logical2u Assigned To Logical2u => Toady One
2010-07-15 19:33 Logical2u Note Added: 0010387
2010-07-15 19:33 Logical2u Status assigned => resolved
2010-07-15 19:33 Logical2u Resolution fixed => duplicate