View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0002905 | Dwarf Fortress | Dwarf Mode -- Justice | public | 2010-07-30 21:58 | 2014-09-06 13:36 |
Reporter | Mord_Sith | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Platform | PC | OS | Windows XP X64 edition | OS Version | SP3 |
Product Version | 0.31.10 | ||||
Summary | 0002905: Dwarves that recieve beatings do not heal | ||||
Description | Here's one I found, not able to reproduce so far, it seems to be tied to the captain of the guard enforcing dwarven justice. I had just enabled the position so he's been doing the rounds, he was a novice wrestler / fighter that I gave an artifact crossbow to before he started his duties. Pretty much everyone he beat is still wounded and I have one fellow who's knocked right out with ribs smashed his liver fractured and his skull and nose broken. He can't move and nobody takes him to the hospital, funny thing is, they still feed and water him on the ground where he lay. All the others are permanently walking wounded with various degrees of internal damage only. | ||||
Steps To Reproduce | Justice enabled dwarf, No Cages or Chains defined for justice, possibly have to have novice or higher in wrestling / fighting and a lawbreaker dwarf. | ||||
Additional Information | Minor changes to the INIT and worldgen seed, just increased the number of caves in the world using the Island Huge worldgen setting. Init changes are: [SOUND:NO] [VOLUME:0] [INTRO:NO] [PRINT_MODE:STANDARD] | ||||
Tags | Artifact, captain of the guard, healthcare, justice, wounds, wrestling | ||||
related to | 0000094 | confirmed | Toady One | Injured dwarves not recovered, ignored by doctors, and/or don't get food/water |
related to | 0002080 | new | Beaten dwarf ignores wounds | |
has duplicate | 0002279 | resolved | Punished Dwarf Ignored by Medical Staff | |
related to | 0003901 | resolved | Toady One | Wounded criminals not recovered |
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You should upload a save demonstrating this problem to http://dffd.wimbli.com/ What does his current job display as? |
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The wounded dwarves or the Captain of the guard? The walking wounded are going about their jobs as normal, although a bit slow and constantly winded in some cases. The wounded on the floor dwarf's job is Rest and he's blinking with an X right by the craftsdwarf shop he was beaten by. The Captain is training and doing whatever he feels like for the most part, funny thing is he is training about half the time for marksdwarf with the target at the moment. I'll fire up the save shortly, the laying wounded is on the second floor and has been there at the save point roughly a year and a half(ish?) I've kinda lost count on the years. -edit- Just to point out the wounded dwarves never went to the hospital at all after justice beatings, and they refuse to drag the badly wounded dwarf to the hospital for diagnosis. -edit 2- Here's the link to the DFFD thread with the save: http://dffd.wimbli.com/file.php?id=2866 |
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Confirmed with my latest fort, punished dwarf got a broken hand, and went into "resting injuries" mode where he stood, which was on top of a cabinet. Also set hospital zones/beds etc like original poster and still no response from the idle chief medical dwarf. I have found a workaround however, building a cage trap under them. Seeing how they are unconscious, they will trigger the trap, and you can build the trap inside the hospital zone and release them. Since they "cancel rest - caged" they will reset the rest on release and move to the hospital bed. |
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This seems like the rest+ko bug that is fixed for 0.40.12. |
Date Modified | Username | Field | Change |
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2010-07-30 21:58 | Mord_Sith | New Issue | |
2010-07-30 22:02 | Mord_Sith | Tag Attached: Artifact | |
2010-07-30 22:02 | Mord_Sith | Tag Attached: captain of the guard | |
2010-07-30 22:02 | Mord_Sith | Tag Attached: healthcare | |
2010-07-30 22:02 | Mord_Sith | Tag Attached: wounds | |
2010-07-30 22:02 | Mord_Sith | Tag Attached: wrestling | |
2010-07-30 22:02 | Mord_Sith | Tag Attached: justice | |
2010-07-31 03:58 |
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Note Added: 0011317 | |
2010-07-31 03:58 |
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Relationship added | child of 0001582 |
2010-07-31 07:55 | Mord_Sith | Note Added: 0011322 | |
2010-07-31 08:12 | Mord_Sith | Note Edited: 0011322 | |
2010-07-31 08:14 | Mord_Sith | Note Edited: 0011322 | |
2010-09-18 16:12 | Nidor | Note Added: 0012798 | |
2010-09-18 16:24 | Nidor | Note Edited: 0012798 | |
2011-04-09 08:34 |
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Relationship added | related to 0002279 |
2012-03-05 09:03 |
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Relationship deleted | related to 0002279 |
2012-03-05 09:06 |
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Relationship added | has duplicate 0002279 |
2012-03-05 09:07 |
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Relationship added | related to 0000094 |
2012-03-05 09:07 |
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Relationship deleted | child of 0001582 |
2012-03-05 09:07 |
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Relationship added | related to 0002080 |
2012-03-05 21:17 |
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Relationship added | related to 0003901 |
2014-09-06 13:36 | Toady One | Note Added: 0029995 | |
2014-09-06 13:36 | Toady One | Status | new => resolved |
2014-09-06 13:36 | Toady One | Resolution | open => fixed |
2014-09-06 13:36 | Toady One | Assigned To | => Toady One |