View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003032 | Dwarf Fortress | Dwarf Mode -- Immigration | public | 2010-08-14 18:21 | 2012-04-06 07:57 |
| Reporter | KahunaGod | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | have not tried |
| Status | resolved | Resolution | no change required | ||
| Platform | win7 | ||||
| Product Version | 0.31.12 | ||||
| Summary | 0003032: migrants arriving in unaccessible area | ||||
| Description | I have sectioned off part of my map from my fortress to create a safe area above ground for the fisherdwarves on my river. Migrants arrived on the far side of this. | ||||
| Steps To Reproduce | Walled off all access to river from one edge of map to provide safe haven for fisherman. Wait for migrants. | ||||
| Tags | Save Included | ||||
| related to | 0002976 | new | Goblin siege spawns on wrong side of river |
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Edit: here is a save file http://dffd.wimbli.com/file.php?id=2948 |
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I don't think constructed obstacles are meant to be taken into account yet. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-08-14 18:21 | KahunaGod | New Issue | |
| 2010-08-14 18:28 | KahunaGod | Note Added: 0011801 | |
| 2010-08-14 19:59 |
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Tag Attached: Save Included | |
| 2010-08-14 19:59 |
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Relationship added | related to 0002976 |
| 2012-04-06 07:57 |
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Note Added: 0022127 | |
| 2012-04-06 07:57 |
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Status | new => resolved |
| 2012-04-06 07:57 |
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Resolution | open => no change required |
| 2012-04-06 07:57 |
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Assigned To | => user6 |