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IDProjectCategoryView StatusLast Update
0003381Dwarf FortressTechnical -- Generalpublic2011-02-04 08:02
ReporterTweakd Assigned Touser11 
PriorityhighSeveritycrashReproducibilityalways
Status resolvedResolutionduplicate 
PlatformPCOSVistaOS Version64 BIT sp 2
Product Version0.31.16 
Summary0003381: Crash when viewing item name that is too long to display on screen
DescriptionAs the title says. I get an immediate crash if I look at a specific slain creatures body or blood trail. I'm guessing it must have something to do with the name of the beast.

If I could get some help in the meantime I would greatly appreciate it. Even a hack to change the creatures name if that's the problem?
Steps To Reproducehttp://dl.dropbox.com/u/877292/region1.zip

Thats the save file.

To reproduce I just need to load the game then find the creature outside the main gate (on the highest level of the fort, out in the open) next to the trade depot on the left. Either look at the blood or the corpse. Insta crash!
TagsSave Included

Relationships

duplicate of 0003762 resolvedBaughn Crash on moving (k) cursor over certain spatters with TrueType (long names?) 

Activities

Tweakd

2010-10-07 14:45

reporter   ~0013244

Oh i forgot to mention I'm using the Ironhand tileset.

yeesh

2010-10-14 08:52

reporter   ~0013366

You know, in the past few days I've also had the game crash suddenly on two separate occasions when I was looking around (with 'k') at various squares containing items/body parts/blood. I'm using Ironhand's graphics pack and True Type. I'm going to start saving after siege battles.

yeesh

2010-10-14 12:53

reporter   ~0013368

OK, I feel like I've made a discovery here. Because I'd crashed with this bug, I had to replay my siege. Strangely (or not?) this time it came as six ambushes one after the other instead of a siege, but either way there were plenty of blood spatters.

So I saved and found the square that makes DF crash whenever I look at it. There's a spattering of dwarf blood, but I think the problem comes from this: "A spattering of Azstrog Screamevils the Spidery Cave of Confederacy's goblin blood" . On my normal 1/3 text view, the words don't quite fit in the window, but then DF crashes immediately anyway. What I discovered is this:

If, before I look at the square, I hit tab a few times to get the view where the text takes up 2/3 of the screen, I can look at the square without any trouble. The words fit, and DF doesn't crash. If while looking at this square, I hit tab to change the view, DF immediately crashes.

The crash I'm talking about is just a windows popup: Dwarf Fortress.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
I am using Ironhand graphics with the defaults (which seems to be TTF). DF .31.16.

user11

2011-02-04 07:59

  ~0014985

Reminder sent to: Tweakd

I'm looking at this save in 31.18 and am not getting a crash when viewing the creature Egul or the blood spatters. Were you using TrueType?

user11

2011-02-04 08:02

  ~0014986

Nevermind, I just re-read yeesh's comment that TT is default for Ironhand, making this a dup.

Issue History

Date Modified Username Field Change
2010-10-07 03:01 Tweakd New Issue
2010-10-07 14:45 Tweakd Note Added: 0013244
2010-10-14 08:52 yeesh Note Added: 0013366
2010-10-14 12:53 yeesh Note Added: 0013368
2010-11-16 13:54 user6 Summary Crash when looking at Creatures body or blood => Crash when viewing item name that is too long to display on screen
2011-02-04 07:57 user11 Tag Attached: Save Included
2011-02-04 07:59 user11 Note Added: 0014985
2011-02-04 08:02 user11 Relationship added duplicate of 0003762
2011-02-04 08:02 user11 Status new => resolved
2011-02-04 08:02 user11 Resolution open => duplicate
2011-02-04 08:02 user11 Assigned To => user11
2011-02-04 08:02 user11 Note Added: 0014986